Weapon shotgun: Difference between revisions
Jump to navigation
Jump to search
(how old is this article? the shotgun is only available in half-life 2?) |
TomEdwards (talk | contribs) (templated and removed silly headers) |
||
Line 1: | Line 1: | ||
[[Image:hammershotgun.jpg|frame|right|Shotgun from [[HL2]] (photo taken in hammer)]] | [[Image:hammershotgun.jpg|frame|right|Shotgun from [[HL2]] (photo taken in hammer)]] | ||
{{hl2 point|weapon_shotgun}}. It is a 12-gauge shotgun. That can fire one or two shells in a fairly wide spread. | |||
When first picked up, the player is given 12 shells. Up to 36 additional shells can be picked up. A box of them can be placed with [[item_box_buckshot]]. | |||
The shotgun's appearance is based upon the [[Wikipedia:Franchi SPAS-12|Franchi SPAS-12]]. | |||
The shotgun's appearance is based upon the [[Wikipedia:Franchi SPAS-12|Franchi SPAS-12 | |||
{{BasicWeapon}} | {{BasicWeapon}} | ||
Revision as of 03:34, 14 December 2010

Shotgun from HL2 (photo taken in hammer)
Template:Hl2 point. It is a 12-gauge shotgun. That can fire one or two shells in a fairly wide spread.
When first picked up, the player is given 12 shells. Up to 36 additional shells can be picked up. A box of them can be placed with item_box_buckshot.
The shotgun's appearance is based upon the Franchi SPAS-12.
Flags
- Start Constrained : [1]
- Prevents the model from moving.
- Deny player pickup (reserve for NPC) : [2]
- Not puntable by Gravity Gun : [4]
Inputs
- HideWeapon !FGD
- If this weapon is being held, hide the worldmodel and/or viewmodel via EF_NODRAW. Weapon will still be useable. The weapon will become visible again if the holder is to switch between weapons in their inventory.
Outputs
- OnNPCPickup
- Fires when an NPC picks up this weapon. (!activator is the NPC.)
- OnPlayerUse
- Fires when the player +uses this weapon. (!activator is the player.)
- OnPlayerPickup
- Fires when a player picks up this weapon. (!activator is the player.)
- OnCacheInteraction
- Fires when the player 'proves' they've found this weapon. Fires on: Player Touch, +USE pickup, Physcannon pickup, Physcannon punt.