L4D2 Custom Sound and Music Tutorial: Difference between revisions
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Note:Due to the August 20, 2010 update, L4D2 now fully supports custom sound caches, previously unable to read sound.cache packed in a VPK. Instructions provided by Valve are available in the L4D2 Campaign Add-on Tutorial article.
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{{DISPLAYTITLE:L4D2 Custom Sound and Music Tutorial}} | {{DISPLAYTITLE:L4D2 Custom Sound and Music Tutorial}} | ||
==Introduction== | ==Introduction== | ||
{{Note|Due to the August 20, 2010 update, L4D2 now | {{Note|Due to the August 20, 2010 update, L4D2 now fully supports custom sound caches, previously unable to read sound.cache packed in a VPK. Instructions provided by Valve are available in the [[L4D2 Campaign Add-on Tutorial#Creating a sound.cache files|L4D2 Campaign Add-on Tutorial article.]]}} | ||
{{todo|Re-do tutorial to reflect changes to the new soundcache system. This article may no longer be necessary.}} | {{todo|Re-do tutorial to reflect changes to the new soundcache system. This article may no longer be necessary.}} |
Revision as of 15:24, 20 August 2010
Introduction

Todo: Re-do tutorial to reflect changes to the new soundcache system. This article may no longer be necessary.