Asw snow volume: Difference between revisions

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m (Cleanup needed.)
(Cleanup)
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{{cleanup}}
{{as brush|asw_snow_volume}}
{{as brush|asw_snow_volume}} It causes snow to fall while Marines are inside the trigger.
 
== Entity description ==
Causes snow when the marine is inside this volume.


== Recommendations ==
== Recommendations ==
* Do NOT cover the Entire Map with a single asw_snow_volume it will cause your map to LAG if your map is large.
* Do NOT cover the Entire Map with a single asw_snow_volume it will cause your map to LAG if your map is large.
* for Large maps create small but overlaping asw_snow_volumes, so it gives the illusion that the entire map is snowing without dragging down performance.
* for Large maps create small but overlapping asw_snow_volumes, so it gives the illusion that the entire map is snowing without dragging down performance.


== Keyvalues ==
== Keyvalues ==
; <code>Snow Type</code>
{{KV|Snow Type|choices|Type of snow that falls.  NOTE: This setting must be the same on all asw_snow_volumes in your map.  Heavier snow should be used in outdoor maps, where snow clouds/particles cover the level (snow particles WILL flow outside the volume bounds some).}}
: Type of snow that falls.  {{note| This setting must be the same on all asw_snow_volumes in your map.  Heavier snow should be used in outdoor maps, where snow clouds/particles cover the level (snow particles WILL flow outside the volume bounds some).}}
:* 0 : Light, accurate bounds
== Flags ==
:* 1 : Heavy, inaccurate bounds
* ???? '''this is unknown...'''
{{KV Targetname}}
 
== Inputs ==
{{I Targetname}}


== Outputs ==
== Outputs ==
{{todo| add and explain Outputs}}
{{O Targetname}}
 
== Inputs ==
{{todo| add and explain Inputs}}

Revision as of 07:03, 27 June 2011

Template:As brush

Entity description

Causes snow when the marine is inside this volume.

Recommendations

  • Do NOT cover the Entire Map with a single asw_snow_volume it will cause your map to LAG if your map is large.
  • for Large maps create small but overlapping asw_snow_volumes, so it gives the illusion that the entire map is snowing without dragging down performance.

Keyvalues

Snow Type ([todo internal name (i)]) <choices>
Type of snow that falls. NOTE: This setting must be the same on all asw_snow_volumes in your map. Heavier snow should be used in outdoor maps, where snow clouds/particles cover the level (snow particles WILL flow outside the volume bounds some).
  • 0 : Light, accurate bounds
  • 1 : Heavy, inaccurate bounds
Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Inputs

Outputs