Asw snow volume: Difference between revisions
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{{as brush|asw_snow_volume}} | |||
{{as brush|asw_snow_volume}} | |||
== Entity description == | |||
Causes snow when the marine is inside this volume. | |||
== Recommendations == | == Recommendations == | ||
* Do NOT cover the Entire Map with a single asw_snow_volume it will cause your map to LAG if your map is large. | * Do NOT cover the Entire Map with a single asw_snow_volume it will cause your map to LAG if your map is large. | ||
* for Large maps create small but | * for Large maps create small but overlapping asw_snow_volumes, so it gives the illusion that the entire map is snowing without dragging down performance. | ||
== Keyvalues == | == Keyvalues == | ||
{{KV|Snow Type|choices|Type of snow that falls. NOTE: This setting must be the same on all asw_snow_volumes in your map. Heavier snow should be used in outdoor maps, where snow clouds/particles cover the level (snow particles WILL flow outside the volume bounds some).}} | |||
:* 0 : Light, accurate bounds | |||
== | :* 1 : Heavy, inaccurate bounds | ||
{{KV Targetname}} | |||
== Inputs == | |||
{{I Targetname}} | |||
== Outputs == | == Outputs == | ||
{{ | {{O Targetname}} | ||
Revision as of 07:03, 27 June 2011
Entity description
Causes snow when the marine is inside this volume.
Recommendations
- Do NOT cover the Entire Map with a single asw_snow_volume it will cause your map to LAG if your map is large.
- for Large maps create small but overlapping asw_snow_volumes, so it gives the illusion that the entire map is snowing without dragging down performance.
Keyvalues
- Snow Type ([todo internal name (i)]) <choices>
- Type of snow that falls. NOTE: This setting must be the same on all asw_snow_volumes in your map. Heavier snow should be used in outdoor maps, where snow clouds/particles cover the level (snow particles WILL flow outside the volume bounds some).
- 0 : Light, accurate bounds
- 1 : Heavy, inaccurate bounds
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities