Valve Time: Difference between revisions
		
		
		
		
		
		Jump to navigation
		Jump to search
		
				
		
		
	
| No edit summary | RainingMetal (talk | contribs)   (Added "The Passing" info) | ||
| Line 107: | Line 107: | ||
| |[http://forums.steampowered.com/forums/showthread.php?t=1021431 Midnight] | |[http://forums.steampowered.com/forums/showthread.php?t=1021431 Midnight] | ||
| |[http://forums.steampowered.com/forums/showthread.php?t=1021431 1AM] | |[http://forums.steampowered.com/forums/showthread.php?t=1021431 1AM] | ||
| |- | |||
| |[http://kotaku.com/5469905/left-4-dead-2s-the-passing-coming-march-followed-by-comic-more-l4d-dlc?skyline=true&s=i Late March] | |||
| |[http://store.steampowered.com/news/3237/ Spring] | |||
| |} | |} | ||
Revision as of 14:26, 29 March 2010
- Valve Time - Actual Time - Coming tomorrow at 11 AM - Coming tomorrow at 2 PM - Today - Tonight at 11:49 PM, Pacific time (This was the actual time the TF2 Public Beta went live.) - Tomorrow - Later this week - This week - Next week - This year 1 2 - Next year 1 2 - Q1 - The third week of Q2 - (This year's) holiday season - Fall of next year - Eventually - Never - Beginning in (next month)... - Beginning in the month after the stated one - At 4PM pdt - At 1:30 pdt (L4D2 50% off sale) - Shortly - In six months - We're finishing this feature up now - We've just finished the concept and we'll start working on it in the coming weeks (see below) - In the coming weeks - In large updates starting in five months and continuing over the next two years - "within the month" (Feb 1st): - April 29th - January or maybe even March - May 23 - After the holiday weekend / After Memorial Day - Next week - Christmas of 2007 - Coincident with the  Rapture Rapture- Until the problem is fixed with an SDK update - For the engine after the engine after this (where everything but our tools has changed) - Early 2008: - November 18, 2008 - October 2nd - October 3rd - Monday - Monday-ish (Monday depending on your time zone) - (This was what Monday's announcement date changed to on http://steamgames.com/tf2/heavy/ within an hour before it went live.) - Within about an hour - 5 hours later - Couple of hours - 7 hours later - Later this week - In 3 weeks - When we started working on TF2 - 22 years ago (putting the date 11 years before the initial release of Team Fortress) - October 27, 1 PM, PST (8 PM, UTC) - October 27, 11 PM PST (October 28, 6 AM, UTC) (Left 4 Dead 2 early access demo first delay) - October 27, 11 PM, PST (October 28, 6 AM, UTC) - October 28, 1 PM, PST (8 PM, UTC) (Left 4 Dead 2 early access demo second delay) - October 28, 1 PM, PST (8 PM, UTC) - October 28, 2 PM, PST (9 PM, UTC) (Left 4 Dead 2 early access demo third delay) - October 28, 2 PM, PST (9 PM, UTC) - October 28, 3 PM, PST (10 PM, UTC) (Left 4 Dead 2 early access demo fourth delay) - October 28, 3 PM, PST (10 PM, UTC) - October 28, 5:08 PM, PST (October 29, 0:08 AM, UTC) (Left 4 Dead 2 early access demo fifth delay) - ...any minute now - 5 days later - Midnight - 1AM - Late March - Spring