List of Portal soundscapes: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
(changed the list format to the one used on the List_of_EP2_Soundscapes page. I have already added a few descriptions in myself. the page overall is much tidier now.)
m (added in a few more descriptions)
Line 23: Line 23:
|-
|-
|portal_testchmb.cross_the_gap
|portal_testchmb.cross_the_gap
|Position 0 is the location across the gap where the Portal should be put.
|far away noises and faint wind sounds. gives the impression of being very high. Position 0 is the location across the gap where the Portal should be put.
|-
|-
|portal_testchmb.energy_ball
|portal_testchmb.energy_ball
Line 47: Line 47:
|-
|-
|portal_testchmb.fire_pit
|portal_testchmb.fire_pit
|
|fire cracking sounds
|-
|-
|}
|}

Revision as of 05:52, 25 February 2010

Below are the list of Portal soundscapes, separated by the Test Chamber levels and the Escape levels.

Test Chamber soundscapes

Name Description and Notes
portal_testchmb.fixed_portal Position 0 is the fixed Portal you want the player guided to.
portal_testchmb.tight_space
portal_testchmb.elevator_shaft A continuous moving elevator sound.
portal_testchmb.get_the_box
portal_testchmb.explore_space Low humming sound, with intermittent ticking and whirring sounds.
portal_testchmb.cross_the_gap far away noises and faint wind sounds. gives the impression of being very high. Position 0 is the location across the gap where the Portal should be put.
portal_testchmb.energy_ball
portal_testchmb.goo_pit Various bubbling sounds.
portal_testchmb.cleanser
portal_testchmb.fling
portal_testchmb.turret_danger Long whiney sounds, with a constant deep humming.
portal_testchmb.use_your_box Position 0 is the box you want the player to use.
portal_testchmb.track_train
portal_testchmb.fire_pit fire cracking sounds

Escape soundscapes

Name Description and Notes
portal_escape.tube Loud wind noise to imitate the suction of the tubes.
portal_escape.intro
portal_escape.in_shaft_low
portal_escape.in_shaft_high
portal_escape.nearing_boss
portal_escape.final_boss
portal_escape.final_boss2
portal_escape.hazard_liquid_tunnel Dripping and bubbling sounds. Comparable to a sewer atmosphere.