AngularImpulse: Difference between revisions
Jump to navigation
Jump to search
Psycommando (talk | contribs) |
Psycommando (talk | contribs) mNo edit summary |
||
Line 9: | Line 9: | ||
< | <source lang=cpp> | ||
from \..\src\public\mathlib\vector.h | from \..\src\public\mathlib\vector.h | ||
//----------------------------------------------------------------------------- | //----------------------------------------------------------------------------- | ||
Line 16: | Line 16: | ||
// AngularImpulse are exponetial maps (an axis scaled by a "twist" angle in degrees) | // AngularImpulse are exponetial maps (an axis scaled by a "twist" angle in degrees) | ||
typedef Vector AngularImpulse; | typedef Vector AngularImpulse; | ||
</ | </source> |
Revision as of 18:55, 21 January 2010
AngularImpulse
An angular impulse is a typedef of the Vector type. It's declared in the vector.h file. It is mostly used with physics-related code.
An Explanation :
from \..\src\public\mathlib\vector.h
//-----------------------------------------------------------------------------
// AngularImpulse
//-----------------------------------------------------------------------------
// AngularImpulse are exponetial maps (an axis scaled by a "twist" angle in degrees)
typedef Vector AngularImpulse;