Ricochet Level Creation/Bouncer: Difference between revisions
Jump to navigation
Jump to search
mNo edit summary |
m (moved Ricochet Level Creation/Deflector to Ricochet Level Creation/Bouncer: Name from the manual) |
(No difference)
|
Revision as of 11:44, 1 April 2012
File:Ricochet deflector.PNG
Deflector in Hammer
File:Deflector height.PNG
Deflector above pad
- Make (any)x8x16 brush in 64 units above pad
- Paint its up and down sides with STRIP1A (0.25-scaled) texture, front and back with TRIM_YELLOW1 (scale is 0.5) texture
- Rotate brush 15-45° by Z axis.
- Clone deflector brush and paint it with AAATRIGGER texture
- Put new brush above deflector
- Convert new brush to trigger_push