Half-Life 2: Episode One: Difference between revisions

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* Episode One (<code>episodic</code>)
* Episode One (<code>episodic</code>)
* Source shared (<code>hl2</code>)
* Source shared (<code>hl2</code>)
* [[Episode One (engine branch)|Episode One]] engine branch


== Gallery ==
== Gallery ==
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== See also==
== See also==


* [[Half-Life 2]] and [[Half-Life 2: Episode Two]]
* [[Half-Life 2]], [[Half-Life 2: Episode Two]], and [[Half-Life 2: Episode Three]]
* [[Wikipedia:Half-Life 2: Episode One]]
* [[Wikipedia:Half-Life 2: Episode One]]


[[Category:Valve Games]]
[[Category:Valve Games]]

Revision as of 12:47, 3 January 2010

Half-Life 2: Episode One Half-Life 2: Episode One (2006) is the first in a series of games that reveal the aftermath of Half-Life 2 and launch a journey beyond City 17. It focuses on developing Alyx as a character.

Consciousness returns. Gordon and Alyx discover they've somehow escaped both the reactor explosion and the G-Man's malevolent grasp. Before they can ponder their miraculous survival, the crippled Citadel lurches back to life just long enough to initiate a self-destruct sequence. With Alyx at his side, Gordon must flee a city in chaos before the Citadel's final detonation turns City 17 into a toxic, mutant-infested crater.

Content

  • Episode One (episodic)
  • Source shared (hl2)
  • Episode One engine branch

Gallery

See also