Skinning: Difference between revisions
		
		
		
		
		
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| m (Link to VTFTool) | m (→Utilities) | ||
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| == Utilities == | == Utilities == | ||
| * [http://www.adobe.com/products/photoshop/main.html  | * [http://www.adobe.com/products/photoshop/main.html Adobe Photoshop] —Most used program in skinning. | ||
| * [http://nemesis.thewavelength.net/index.php?c=154#p154 VTFphotoshop Plugin] — Great tool for photoshop users. | |||
| * [http://nemesis.thewavelength.net/index.php?c=154#p154  | * [http://nemesis.thewavelength.net/index.php?c=149#p149 VTFEdit, VTFLib] —Common source tool. | ||
| * [[VTFTool]] This tool is used for easy conversion of TGA to VTF or VTF to TGA. | |||
| * [http://nemesis.thewavelength.net/index.php?c=149#p149  | |||
| * [[VTFTool]] This tool is used for easy conversion of TGA to VTF or VTF to TGA | |||
Revision as of 15:59, 14 October 2005
Skinning is applying a texture to a Unwrapped model. This adds color, texture and looks to a model.
Shaders can be applied to the skin or Texture
Current Textures and Skin sizes are:
- 16 pixels
- 32 pixels
- 64 pixels
- 128 pixels
- 256 pixels
- 512 pixels
- 1024 pixels
- 2048 pixels
Only those sizes are currently usable in hl2 engine. Examples
- Example1: 512 by 512
- Example2: 512 by 1024
Utilities
- Adobe Photoshop —Most used program in skinning.
- VTFphotoshop Plugin — Great tool for photoshop users.
- VTFEdit, VTFLib —Common source tool.
- VTFTool This tool is used for easy conversion of TGA to VTF or VTF to TGA.