Getting Started: Difference between revisions
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{{otherlang2|de=Getting_Started:de|ru=Getting_Started:ru|zh-cn=Getting_Started:zh-cn}} | {{otherlang2 | ||
| de = Getting_Started:de | |||
| fr = Getting_Started:fr | |||
| pl = Getting_Started:pl | |||
| pt = Getting_Started:pt | |||
| ru =Getting_Started:ru | |||
| zh-cn = Getting_Started:zh-cn | |||
}} | |||
{{first room menu}} | {{first room menu}} | ||
# Go to Steam's '''Tools''' tab and launch the '''Source SDK'''. | # Go to Steam's '''Tools''' tab and launch the '''Source SDK'''. | ||
# Select the engine version and game you want to use for your map. | # Select the engine version and game you want to use for your map. | ||
# Launch '''Hammer''', the level editor for Source | # Launch '''Hammer''', the level editor for Source:<br />[[File:Game config set.png|400px|Launching Hammer for [[Half-Life 2: Deathmatch]]]] | ||
# From the '''File''' menu, select '''New''':<br />[[File:Hammer newwindow.jpg|link=]] | |||
# An empty map will appear.<br />[[File:Hammer emptyworkspace.jpg|300px]] | |||
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{{Navbar|:Category:Level Design|Your First Map|View Navigation}} | {{Navbar|:Category:Level Design|Your First Map|View Navigation}} | ||
[[Category:Level Design]][[Category:Level Design Tutorials]] | [[Category:Level Design]][[Category:Level Design Tutorials]] |