Resource list (Source): Difference between revisions
Jump to navigation
Jump to search
Note:You don't have to precache the BSP, .txt, RES, AIN, or NAV file. They're already precached by the game automatically.
mNo edit summary |
mNo edit summary |
||
Line 9: | Line 9: | ||
} | } | ||
{{note|You don't have to precache the [[BSP]], [[Wikipedia:.txt|.txt]], [[RES]], [[AIN]], or [[NAV]] file. They're already precached by the game automatically.}} | |||
There's a couple of programs out there to help with this: | There's a couple of programs out there to help with this: |
Revision as of 20:01, 13 October 2005
A RES file accompanies a BSP file when the map uses custom content. The RES's filename is the same as the map's. and has the same name. It contains something like:
"Resources" { "materials/materialsubfolder/material name.vmt" "file" "materials/materialsubfolder/material name.vtf" "file" }

There's a couple of programs out there to help with this:
RESGen is a tool to create .res files for Half-Life: http://www.thezproject.org/projects.php?pid=2
ResMaker: http://halflife2.filefront.com/file/HalfLife_2_CS_Source_ResMaker;34374