Level Design Video Tutorials: Difference between revisions

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: '''Tools and Installation:'''
: '''Tools and Installation:'''
:* [http://www.worldofleveldesign.com/categories/left4dead_mapping/l4d-installing-authoring-tools-sketchup.php - Installing Authoring Tools and SketchUp]
:* [http://www.worldofleveldesign.com/categories/left4dead_mapping/l4d-installing-authoring-tools-sketchup.php Installing Authoring Tools and SketchUp]


: '''L4D Hammer Basics:'''
: '''L4D Hammer Basics:'''
:* [http://www.worldofleveldesign.com/categories/left4dead_mapping/l4d-hammer-interface-overview.php - L4D: Hammer Interface Overview]
:* [http://www.worldofleveldesign.com/categories/left4dead_mapping/l4d-hammer-interface-overview.php L4D: Hammer Interface Overview]
:* [http://www.worldofleveldesign.com/categories/left4dead_mapping/l4d-world-scale-dimensions.php - L4D: World Scale and Dimensions]
:* [http://www.worldofleveldesign.com/categories/left4dead_mapping/l4d-world-scale-dimensions.php L4D: World Scale and Dimensions]
:* [http://www.worldofleveldesign.com/categories/left4dead_mapping/l4d-creating-geometry-basic-room.php - L4D: Creating Geometry]
:* [http://www.worldofleveldesign.com/categories/left4dead_mapping/l4d-creating-geometry-basic-room.php L4D: Creating Geometry]
:* [http://www.worldofleveldesign.com/categories/left4dead_mapping/l4d-texturing-basics.php - L4D: Texturing Basics]
:* [http://www.worldofleveldesign.com/categories/left4dead_mapping/l4d-texturing-basics.php L4D: Texturing Basics]
:* [http://www.worldofleveldesign.com/categories/left4dead_mapping/l4d-adding-props.php - L4D: Adding Props Tutorial]
:* [http://www.worldofleveldesign.com/categories/left4dead_mapping/l4d-adding-props.php L4D: Adding Props Tutorial]
:* [http://www.worldofleveldesign.com/categories/left4dead_mapping/l4d-lights-tutorial.php - L4D: Adding Lights Tutorial]
:* [http://www.worldofleveldesign.com/categories/left4dead_mapping/l4d-lights-tutorial.php L4D: Adding Lights Tutorial]


: '''L4D Environment Workflow:'''
: '''L4D Environment Workflow:'''
:* [http://www.worldofleveldesign.com/categories/left4dead_mapping/l4d-environment_creation_part1.php - L4D: Environment Creation Part 1 - Interior]
:* [http://www.worldofleveldesign.com/categories/left4dead_mapping/l4d-environment_creation_part1.php L4D: Environment Creation Part 1 - Interior]
:* [http://www.worldofleveldesign.com/categories/left4dead_mapping/l4d-environment_creation_part2.php - L4D: Environment Creation Part 2 - Interior]
:* [http://www.worldofleveldesign.com/categories/left4dead_mapping/l4d-environment_creation_part2.php L4D: Environment Creation Part 2 - Interior]
:* [http://www.worldofleveldesign.com/categories/left4dead_mapping/l4d-environment_creation_part3.php - L4D: Environment Creation Part 3 - Exterior]
:* [http://www.worldofleveldesign.com/categories/left4dead_mapping/l4d-environment_creation_part3.php L4D: Environment Creation Part 3 - Exterior]
:* [http://www.worldofleveldesign.com/categories/left4dead_mapping/l4d-environment_creation_part4.php - L4D: Environment Creation Part 4 - SkyBox]
:* [http://www.worldofleveldesign.com/categories/left4dead_mapping/l4d-environment_creation_part4.php L4D: Environment Creation Part 4 - SkyBox]


: '''L4D Hammer Advanced:'''
: '''L4D Hammer Advanced:'''
:* [http://www.worldofleveldesign.com/categories/left4dead_mapping/l4d-environment_creating-terrain-displacement.php - L4D: How to Create Simple Terrain/Displacement]
:* [http://www.worldofleveldesign.com/categories/left4dead_mapping/l4d-environment_creating-terrain-displacement.php L4D: How to Create Simple Terrain/Displacement]
:* [http://www.worldofleveldesign.com/categories/left4dead_mapping/l4d-environment-terrain-texture-blending-alpha.php - L4D: Terrain Texture Blending Alpha]
:* [http://www.worldofleveldesign.com/categories/left4dead_mapping/l4d-environment-terrain-texture-blending-alpha.php L4D: Terrain Texture Blending Alpha]
:* [http://www.worldofleveldesign.com/categories/left4dead_mapping/l4d-environment-creating-terrain-part1.php - L4D: Creating Terrain Part 1 - Ground Floor]
:* [http://www.worldofleveldesign.com/categories/left4dead_mapping/l4d-environment-creating-terrain-part1.php L4D: Creating Terrain Part 1 - Ground Floor]
:* [http://www.worldofleveldesign.com/categories/left4dead_mapping/l4d-environment-creating-terrain-part2.php - L4D: Creating Terrain Part 2 - Surrounding Mountains]
:* [http://www.worldofleveldesign.com/categories/left4dead_mapping/l4d-environment-creating-terrain-part2.php L4D: Creating Terrain Part 2 - Surrounding Mountains]
:* [http://www.worldofleveldesign.com/categories/left4dead_mapping/l4d-creating-breakable-glass.php - L4D: Creating Breakable Glass]
:* [http://www.worldofleveldesign.com/categories/left4dead_mapping/l4d-creating-breakable-glass.php L4D: Creating Breakable Glass]
:* [http://www.worldofleveldesign.com/categories/left4dead_mapping/l4d-creating-rotating-doors.php - L4D: Creating Rotating Doors]
:* [http://www.worldofleveldesign.com/categories/left4dead_mapping/l4d-creating-rotating-doors.php L4D: Creating Rotating Doors]
:* [http://www.worldofleveldesign.com/categories/left4dead_mapping/l4d-creating-a-ladder.php - L4D: Creating a Ladder]
:* [http://www.worldofleveldesign.com/categories/left4dead_mapping/l4d-creating-a-ladder.php L4D: Creating a Ladder]
:* [http://www.worldofleveldesign.com/categories/left4dead_mapping/l4d-creating-a-skybox-light-environment.php - L4D: Creating a Skybox and Light Environment]
:* [http://www.worldofleveldesign.com/categories/left4dead_mapping/l4d-creating-a-skybox-light-environment.php L4D: Creating a Skybox and Light Environment]


: '''L4D Gameplay Elements:'''
: '''L4D Gameplay Elements:'''
:* [http://www.worldofleveldesign.com/categories/left4dead_mapping/l4d-gameplay-standard-elements-weapons-player-start.php - L4D: Standard Elements: Weapons, Fog and Player Start]
:* [http://www.worldofleveldesign.com/categories/left4dead_mapping/l4d-gameplay-standard-elements-weapons-player-start.php L4D: Standard Elements: Weapons, Fog and Player Start]
:* [http://www.worldofleveldesign.com/categories/left4dead_mapping/l4d-gameplay-create-rescue-closet.php - L4D: Creating a Rescue Closet]
:* [http://www.worldofleveldesign.com/categories/left4dead_mapping/l4d-gameplay-create-rescue-closet.php L4D: Creating a Rescue Closet]
:* [http://www.worldofleveldesign.com/categories/left4dead_mapping/l4d-gameplay-navigation-meshes-spawn-infected.php - L4D: Navigational Meshes and Spawning Infected]
:* [http://www.worldofleveldesign.com/categories/left4dead_mapping/l4d-gameplay-navigation-meshes-spawn-infected.php L4D: Navigational Meshes and Spawning Infected]


== RenStrike ==
== RenStrike ==

Revision as of 22:27, 20 June 2009

Certain mapping techniques may be more easily understand through video demonstration then reading text. Below is a list of video tutorials sorted by author and video format.

Vid sample.jpg

Alex G: World of Level Design

Left 4 Dead Video Tutorials
Tools and Installation:
L4D Hammer Basics:
L4D Environment Workflow:
L4D Hammer Advanced:
L4D Gameplay Elements:

RenStrike

vimeo
USTREAM

Big Lou

YouTube

Vaatrad

YouTube

3kliksphilip

YouTube

Duck

Google Video

rocketrascal34 (TopHATTwaffle)

YouTube

M4pster

YouTube

Interlopers.net

AVI (XVID)

Brandished

Flash/HTML

See Also