Db powerup ability remover: Difference between revisions

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Removes all powerup abilities currently equipped by the player. Useful in conjunction with [[db_powerup_modelchanger|model changers]] when switching to a bigger marble (i.e. metal marbles) when you may want to disable the jumping ability.  
Removes all powerup abilities currently equipped by the player. Useful in conjunction with [[db_powerup_modelchanger|model changers]] when switching to a bigger marble (i.e. metal marbles) when you may want to disable the jumping ability.  


To use this entity fire an output from another entity (i.e. a trigger) and use the 'Fire' output. It will then remove all your currently equipped powerups.
To use this entity fire an output from another entity (i.e. a trigger) using the 'Fire' input. It will then remove all your currently equipped powerups.


== Keyvalues ==
== Keyvalues ==

Revision as of 18:17, 24 June 2009

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Entity Description

Removes all powerup abilities currently equipped by the player. Useful in conjunction with model changers when switching to a bigger marble (i.e. metal marbles) when you may want to disable the jumping ability.

To use this entity fire an output from another entity (i.e. a trigger) using the 'Fire' input. It will then remove all your currently equipped powerups.

Keyvalues

Defines the name that other entities refer to this entity by.

Inputs

  • Fire
Fires the entity (use this for triggering this entity).

Outputs

Fired in response to FireUser1-4 inputs. See User Inputs and Outputs.
  • OnFire
Can fire an output when itself is fired.

See also