Template:KV PlayerCompanion: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
m (Robot: fixing template case.)
No edit summary
Line 1: Line 1:
'''{{EP1 add|AlwaysTransition}}'''
{{ScrollBox|title=PlayerCompanion|
: {{boolean}} If yes, this NPC will always teleport to a Player Squad Transition Point if they're not within the trigger_transition volume.
; {{EP1 add|Always transition <code><[[bool]]></code>}}
* '''{{EP1 add|DontPickupWeapons}}'''
: This NPC will always teleport to a Player Squad Transition Point if they're not within the [[trigger_transition]].
: {{boolean}} If yes, this NPC will NOT be allowed to pick up weapons they find on the ground.
; {{EP1 add|Prevent picking up weapons? <code><bool></code>}}
* '''{{EP1 add|GameEndAlly}}'''
: This NPC will NOT be allowed to pick up weapons they find on the ground.
: {{boolean}} If yes, this NPC will cause the game to end if killed.
; {{EP1 add|Is this a vital ally? <code><bool></code>}}
: This NPC will cause the game to end if killed.
}}

Revision as of 12:50, 19 July 2009

PlayerCompanion:
Always transition <bool> (in all games since Half-Life 2: Episode One)
This NPC will always teleport to a Player Squad Transition Point if they're not within the trigger_transition.
Prevent picking up weapons? <bool> (in all games since Half-Life 2: Episode One)
This NPC will NOT be allowed to pick up weapons they find on the ground.
Is this a vital ally? <bool> (in all games since Half-Life 2: Episode One)
This NPC will cause the game to end if killed.