Player speedmod: Difference between revisions
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{{wrongtitle|title=player_speedmod}} | {{wrongtitle|title=player_speedmod}} | ||
==Entity Description== | ==Entity Description== | ||
Speeds up or slows down player velocity over time (slow | Speeds up or slows down player velocity over time (slow motion / fast forward.) To disable it, fire the input "ModifySpeed 1.0" to reset the speed multiplier. | ||
Using player_speedmod will always disable the flashlight. To enable the flashlight even as player_speedmod is active: right after firing the ModifySpeed input, fire an "EnableFlashlight" input to !player. | |||
==Keyvalues== | ==Keyvalues== | ||
* {{KV Targetname}} | * {{KV Targetname}} |
Revision as of 21:00, 3 July 2010
Entity Description
Speeds up or slows down player velocity over time (slow motion / fast forward.) To disable it, fire the input "ModifySpeed 1.0" to reset the speed multiplier.
Using player_speedmod will always disable the flashlight. To enable the flashlight even as player_speedmod is active: right after firing the ModifySpeed input, fire an "EnableFlashlight" input to !player.
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
Inputs
- ModifySpeed <float>
- Modifies player speed by X amount.