Player speedmod: Difference between revisions

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m (Robot: fixing template case.)
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{{wrongtitle|title=player_speedmod}}
{{wrongtitle|title=player_speedmod}}
==Entity Description==
==Entity Description==
Speeds up or slows down player velocity over time (slow mo/fast forward)
Speeds up or slows down player velocity over time (slow motion / fast forward.) To disable it, fire the input "ModifySpeed 1.0" to reset the speed multiplier.
 
Using player_speedmod will always disable the flashlight. To enable the flashlight even as player_speedmod is active: right after firing the ModifySpeed input, fire an "EnableFlashlight" input to !player.
 
==Keyvalues==
==Keyvalues==
* {{KV Targetname}}
* {{KV Targetname}}

Revision as of 21:00, 3 July 2010

Template:Wrongtitle

Entity Description

Speeds up or slows down player velocity over time (slow motion / fast forward.) To disable it, fire the input "ModifySpeed 1.0" to reset the speed multiplier.

Using player_speedmod will always disable the flashlight. To enable the flashlight even as player_speedmod is active: right after firing the ModifySpeed input, fire an "EnableFlashlight" input to !player.

Keyvalues

Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Inputs

  • ModifySpeed <float>
Modifies player speed by X amount.

Outputs