Getting Started: Difference between revisions
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{{otherlang2|de=Getting_Started:de|ru=Getting_Started:ru|zh-cn=Getting_Started:zh-cn}} | |||
{{first room menu}} | {{first room menu}} | ||
# Go to Steam's '''Tools''' tab and launch the '''Source SDK'''. | |||
# Select the engine version and game you want to use for your map. | |||
# Launch '''Hammer''', the level editor for Source. | |||
# From the '''File''' menu, select '''New'''. | |||
# An empty map will appear. | |||
<div style="margin-left:38px;"> | |||
[[Image:game_config_set.png|thumb|none|400px|'''1-3:''' Launching Hammer for [[Half-Life 2: Deathmatch]]]] | |||
[[Image:hammer_newwindow.jpg|frame|none|'''4:''' From the File menu, select New]] | |||
[[Image:hammer_emptyworkspace.jpg|thumb|none|300px|'''5:''' An empty map is created]] | |||
</div> | |||
{{Navbar|:Category:Level Design|Your First Map|View Navigation}} | {{Navbar|:Category:Level Design|Your First Map|View Navigation}} | ||
[[Category:Level Design]][[Category:Level Design Tutorials]] | |||
Revision as of 12:34, 15 July 2009
- Go to Steam's Tools tab and launch the Source SDK.
- Select the engine version and game you want to use for your map.
- Launch Hammer, the level editor for Source.
- From the File menu, select New.
- An empty map will appear.

1-3: Launching Hammer for Half-Life 2: Deathmatch