Dod bomb dispenser: Difference between revisions

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m (Robot: fixing template case.)
m (Robot: fixing template case.)
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==Keyvalues==
==Keyvalues==


* {{kv targetname}}
* {{KV Targetname}}


* '''dispense_team'''
* '''dispense_team'''

Revision as of 19:58, 19 January 2009

Template:Wrongtitle

Note.pngNote:Entity is missing from the valve dod.fgd file - june 28 2006 update

Entity Description

This entity is a solid which is tied to an entity. It is generally in marked out in game by a bomb stack model. It will give the specified team a bomb in a detonation type map.

Keyvalues

Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

  • dispense_team
<choices> The team that will be placing a bomb at this point
Value Description
1 Both
2 Allies
3 Axis
Start Disabled (StartDisabled) <boolean>
Stay dormant until activated (with theEnableinput).

Inputs

  • EnableDisable:
Enable / Disable
Enable/disable this entity from performing its task. It might also disappear from view.

Outputs

  • OnTntPickup
Sent when a player pick up TNT
Note.pngNote:May not work

See Also