Func liquidportal: Difference between revisions
		
		
		
		
		
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| m (Robot: fixing template case.) | m (Robot: fixing template case.) | ||
| Line 9: | Line 9: | ||
| == Keyvalues == | == Keyvalues == | ||
| * {{kv Origin}} | * {{kv Origin}} | ||
| * {{ | * {{KV Angles}} | ||
| * '''Linked liquid portal''' | * '''Linked liquid portal''' | ||
| : <string> | : <string> | ||
Revision as of 19:40, 19 January 2009
Entity description
Marks the space filled with portal liquid and teleport entities when done.
Availability
This brush-based entity is exclusive to Portal.
Keyvalues
- Pitch Yaw Roll (Y Z X) (angles) <QAngle>
- This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.
- Linked liquid portal
- <string>
- Fill Time (sec)
- <float> How long the volume takes to fill in seconds.
Inputs
- SetLinkedLiquidPortal
- The liquid portal this should link to. Will update linked portal to point back.
- SetFillTime
- How long the area takes to fill.
- StartFilling
- Start filling NOW. Entities teleport when finished.
- AddActivatorToTeleportList
- Add the activator entity to the list of entities to teleport when filling is finished.
- RemoveActivatorFromTeleportList
- emove the activator entity from the list of entities to teleport when filling is finished.