Game round win: Difference between revisions
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==Inputs== | ==Inputs== | ||
* {{ | * {{I Targetname}} | ||
* '''SetTeam''' | * '''SetTeam''' | ||
: <integer> Changes the entity's team (this is used to determine which team has won the round (0 = none, 2 = red, 3 = blu). | : <integer> Changes the entity's team (this is used to determine which team has won the round (0 = none, 2 = red, 3 = blu). |
Revision as of 19:38, 19 January 2009
Entity Description
Tells the game rules that the round has either been won (if a team is assigned) or enter Sudden Death mode (if no team is assigned).
Availability
This point entity is exclusive to Team Fortress 2.
Keyvalues
- Template:Kv targetname
- Template:Kv tfteam
- force_map_reset
- <boolean> Force the map to reset during the force respawn after the round is over
- switch_teams
- <boolean> Switch the teams when the game is going to be reset.
Inputs
- SetTeam
- <integer> Changes the entity's team (this is used to determine which team has won the round (0 = none, 2 = red, 3 = blu).
- RoundWin
- Tell the game rules the round is over.
Outputs
- Template:O targetname
- OnRoundWin
- Sent when the entity tells the game rules the round is over.