Button keypad: Difference between revisions

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m (Reverted edit of LetocOtatr, changed back to last version by MrThompson)
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{{wrongtitle|title=button_keypad}}
{{DISPLAYTITLE:button_keypad}}


[[Image:Prefab button keypad.jpg|thumb|200px|right|A dissected button_keypad prefab.]]
[[Image:Prefab button keypad.jpg|thumb|200px|right|A dissected button_keypad prefab.]]

Revision as of 23:53, 4 December 2011


A dissected button_keypad prefab.

button_keypad is a prefab located in the Prefabs HL2 folder, containing a keypad setup.

This prefab is comprised of two entities

When pressed, the func_button is configured to make a specific sound and make the model briefly display "*ERROR*" message on the readout portion of skin.

Tip.pngTip:By changing the sound of the func_button, adjusting the skin property to be switched to "1" instead of "2", and adding an output to another entity, you can easily have the keypad grant access to something instead.