VGUI Screen: Difference between revisions

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A [[VGUI]] screen. Useful for in-world monitors.
#REDIRECT [[vgui_screen]]
 
'''Warning:''' does not work in HL2, HL2:DM, or the unedited SDK code; it crashes the game.
 
==Key values==
 
*{{kv targetname}}
*{{kv parentname}}
*{{kv angles}}
*'''panelname''' <string>
:Name of the panel to use. This is ''not'' a filename.
*'''overlaymaterial''' <string>
:Name of a material to overlay over the top of the VGUI screen. NOTE: This material must write Z for the VGUI screen to work.
*'''width''' <integer>
:Width of the panel in units.
*'''height''' <integer>
:Height of the panel in units.
 
==Inputs==
*{{i targetname}}
*{{i parentname}}
*'''SetActive'''
:Make the vgui screen visible.
*'''SetInactive'''
:Make the vgui screen invisible.
 
==Outputs==
{{o targetname}}
 
==See also==
* [[Creating a VGUI Screen]]

Latest revision as of 04:58, 11 May 2011

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