Territory: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
m (ModDB links fix. Backward compatibility with older links has been removed.)
 
(22 intermediate revisions by 14 users not shown)
Line 1: Line 1:
{{Orphan|date=January 2024}}
[http://www.territory.unityisone.com/ Territory]{{HL2}}
[http://www.territory.unityisone.com/ Territory]{{HL2}}


[[Image:Territory.jpg]]
[[File:Territory.jpg]]
 
{{ModStatus|status=Dead|engine=Source|download=}}
[[Category:HL2_Third_Party_Mods]]
== Overview ==
 
==Overview==


'''Territory''' is a modern urban-themed modification of Hl2 that takes place in eastern Asia. Players will buy and sell fully customizable weapons on the black market for financial gain. A unique rpg style leveling system allows players to increase aim, damage, defense, etc. To win, players must destroy the opponents buildings by means of assault rifles, explosives, and melee weapons. The mod will have 3 teams, but only two teams will fight each other during the game. The teams consist of Chinese, Japanese, and Korean gang members(this is based on the events in the single player portion)each with their unique weapons and classes. Each race will have three classes: melee, balanced, and long range.  
'''Territory''' is a modern urban-themed modification of Hl2 that takes place in eastern Asia. Players will buy and sell fully customizable weapons on the black market for financial gain. A unique rpg style leveling system allows players to increase aim, damage, defense, etc. To win, players must destroy the opponents buildings by means of assault rifles, explosives, and melee weapons. The mod will have 3 teams, but only two teams will fight each other during the game. The teams consist of Chinese, Japanese, and Korean gang members(this is based on the events in the single player portion)each with their unique weapons and classes. Each race will have three classes: melee, balanced, and long range.


For a more '''in-depth''' explaination please visit our site at http://www.territory.unityisone.com
For a more '''in-depth''' explanation please visit our site at http://www.territory.unityisone.com


==Features==
== Features ==


'''Territory''' will include but is not limited to:
'''Territory''' will include but is not limited to:
Line 24: Line 24:
* Created using the Source Engine to achieve top notch visuals.
* Created using the Source Engine to achieve top notch visuals.


==Media==
== Media ==
 
[http://developer.valvesoftware.com/wiki/Territory_weapons Weapons] Page


===Guns===
=== Guns ===
*[http://www.territory.unityisone.com/images/mac10.jpg mac10]
*[http://www.territory.unityisone.com/images/mac10.jpg mac10]
*[http://www.territory.unityisone.com/images/m14.jpg m14]
*[http://www.territory.unityisone.com/images/m14.jpg m14]
Line 36: Line 34:
*[http://www.territory.unityisone.com/images/hkm4.jpg hkm4]
*[http://www.territory.unityisone.com/images/hkm4.jpg hkm4]


===Player Models===
=== Player models ===
[http://www.territory.unityisone.com/images/earlymodel.jpg Wip kid]
[http://www.territory.unityisone.com/images/earlymodel.jpg Wip kid]


==Open positions==
== The mod team ==
 
*[http://developer.valvesoftware.com/wiki/Territorycoders Coder]
 
*[http://developer.valvesoftware.com/wiki/Territorytextureartist Texture artist]
 
*[http://developer.valvesoftware.com/wiki/Territorygraphicartist Graphic artist]
 
*[http://developer.valvesoftware.com/wiki/Territoryconceptartist Concept artist]
 
==The Mod Team==


* Pyropowered - Mapper, Mod Leader
* Pyropowered - Mapper, Mod Leader
Line 64: Line 52:
* Jasonharvey - Concept Artist
* Jasonharvey - Concept Artist


== Team blogs ==
=== MBchrono-Website manager ===
Name: Matt Burton
Age: 21
Website: territory.unityisone.com    www.k2euce.com
News: Our website is almost complete.  Still putting finishing touches on everything.
I have been reading over the SDK tutorials, and various forums, hopefully learning enough to start coding some of the minor parts of the MOD.
Contact: mbchrono3@hotmail.com    AIM: Mbchrono3
=== Downtuned-Commissioner of Public Relations ===
Name:
Age:
Website:
News:
Contact:
*Modeling
*Mapping
*Art
=== Asainyongsta92-Graphics Artist ===
Name:
Age:
Website:
News:
Contact:
=== Jason Harvey-Concept Artist ===
Name:
Age:
Website:
News:
Contact:
=== Pyropowered-Lead mapper ===
Name:Benjamin Lee
Age:disclosed
Website:
News:We need texture artists!
Contact:aim-b1indsamurai  email-pyropowered@gmail.com
=== Ksx90-2nd mapper ===
Name:
Age:
Website:
News:
Contact:
=== Jister-3rd mapper ===
Name:
Age:
Website:
News:
Contact:
=== Lost-Organic Modeler ===
Name:
Age:
Website:
News:
Contact:
=== Jordan Sean-Weapons modeler ===
Name:
Age:
Website:
News:
Contact:
=== Greg-Weapons/enviroment modeler ===
Name:
Age:
Website:
News:
Contact:
=== Contra-Weapons modeler ===
Name:
Age:
Website:
News:
Contact:
== Help wanted ==
=== Coding/programming ===
Requirements:
*Must be sufficient in c++
*Must be familiar with The HL2 source code
*Must be able to work with other members
*Must be older than 14
Extras:
*Previous Work
*Credentials
*Interests
*age
=== Concept artist ===
Requirements:
*Must be skilled and artistic in character and level design
*Must be able to work with other members
*Must be older than 14
Extras:
*Previous Work
*Credentials
*Interests
*age
=== Graphic artist ===


Requirements:
*Must be skilled in creating graphic interfaces
*Must be able to work with other members
*Must be older than 14


'''Team Blogs'''
Extras:
*[http://developer.valvesoftware.com/wiki/TerritoryPR Public Relations]
*Previous Work
*[http://developer.valvesoftware.com/wiki/Territorymodeling Modeling]
*Credentials
*[http://developer.valvesoftware.com/wiki/Territorymapping Mapping]
*Interests
*[http://developer.valvesoftware.com/wiki/Territoryart Art]
*age


==Official site==
=== Texture Artist ===


http://www.territory.unityisone.com
Requirements:
*Must be skilled at creating photorealistic tilable textures
*Must be familiar with the Hl2 texture format.  
*Must be able to work with other members
*Must be older than 14


==Forums==
Extras:
*Previous Work
*Credentials
*Interests
*age


http://forums.unityisone.com/index.php?showforum=9
=== Contact ===


==Other Links==
You may contact the Territory Mod team at


*{{moddb|5671}}
*Visualblaze@gmail.com
*Pyropowered@gmail.com


*Celerations-Studios
Or visit our website [http://www.territory.unityisone.com here]
http://www.unityisone.com


*Verc forums
== External links ==
http://www.chatbear.com/board.plm?b=4986&v=flatold&g=21
*http://www.territory.ahl2mod.com - official site
*http://forums.ahl2mod.com/index.php?showforum=9 - forums
*{{moddb|mods/territory}}
*[http://www.ahl2mod.com Celerations-Studios]
*[http://www.chatbear.com/board.plm?b=4986&v=flatold&g=21 Verc forums]

Latest revision as of 01:13, 25 June 2024

TerritoryHalf-Life 2

Territory.jpg

Skull and crossbones.png

This mod for Source is no longer being developed.

Overview

Territory is a modern urban-themed modification of Hl2 that takes place in eastern Asia. Players will buy and sell fully customizable weapons on the black market for financial gain. A unique rpg style leveling system allows players to increase aim, damage, defense, etc. To win, players must destroy the opponents buildings by means of assault rifles, explosives, and melee weapons. The mod will have 3 teams, but only two teams will fight each other during the game. The teams consist of Chinese, Japanese, and Korean gang members(this is based on the events in the single player portion)each with their unique weapons and classes. Each race will have three classes: melee, balanced, and long range.

For a more in-depth explanation please visit our site at http://www.territory.unityisone.com

Features

Territory will include but is not limited to:

  • Thriving city with shops, and npcs roaming about.
  • 3 different gangs to take the role of.
  • Ability to create and destroy buildings.
  • An rpg type leveling system to customize your character.
  • Enhance your speed, accuracy, damage, defense and more!
  • Multiple ways to customize your weapons.
  • Use of the Havok Physics Engine to produce real-life physics.
  • Created using the Source Engine to achieve top notch visuals.

Media

Guns

Player models

Wip kid

The mod team

  • Pyropowered - Mapper, Mod Leader
  • Downtuned - Commissioner of Public Relations/Photoshop Artist
  • MBchrono - Website Manager/Possible Coding
  • Lostsociety99 - Organic Modeler
  • Contra - Weapons Modeler
  • Jordan Sean - Weapons Modeler
  • Greg - Props/Weapons Modeler
  • BadAssBrad - Weapons Modeler/Melee
  • Ksx90 - Mapper/Modeler
  • Jister - Mapper/Modeler
  • Aznyongsta92 - Texture Artist
  • Jasonharvey - Concept Artist

Team blogs

MBchrono-Website manager

Name: Matt Burton

Age: 21

Website: territory.unityisone.com www.k2euce.com

News: Our website is almost complete. Still putting finishing touches on everything. I have been reading over the SDK tutorials, and various forums, hopefully learning enough to start coding some of the minor parts of the MOD.

Contact: mbchrono3@hotmail.com AIM: Mbchrono3

Downtuned-Commissioner of Public Relations

Name:

Age:

Website:

News:

Contact:

  • Modeling
  • Mapping
  • Art

Asainyongsta92-Graphics Artist

Name:

Age:

Website:

News:

Contact:

Jason Harvey-Concept Artist

Name:

Age:

Website:

News:

Contact:

Pyropowered-Lead mapper

Name:Benjamin Lee

Age:disclosed

Website:

News:We need texture artists!

Contact:aim-b1indsamurai email-pyropowered@gmail.com

Ksx90-2nd mapper

Name:

Age:

Website:

News:

Contact:

Jister-3rd mapper

Name:

Age:

Website:

News:

Contact:

Lost-Organic Modeler

Name:

Age:

Website:

News:

Contact:

Jordan Sean-Weapons modeler

Name:

Age:

Website:

News:

Contact:

Greg-Weapons/enviroment modeler

Name:

Age:

Website:

News:

Contact:

Contra-Weapons modeler

Name:

Age:

Website:

News:

Contact:

Help wanted

Coding/programming

Requirements:

  • Must be sufficient in c++
  • Must be familiar with The HL2 source code
  • Must be able to work with other members
  • Must be older than 14

Extras:

  • Previous Work
  • Credentials
  • Interests
  • age

Concept artist

Requirements:

  • Must be skilled and artistic in character and level design
  • Must be able to work with other members
  • Must be older than 14

Extras:

  • Previous Work
  • Credentials
  • Interests
  • age

Graphic artist

Requirements:

  • Must be skilled in creating graphic interfaces
  • Must be able to work with other members
  • Must be older than 14

Extras:

  • Previous Work
  • Credentials
  • Interests
  • age

Texture Artist

Requirements:

  • Must be skilled at creating photorealistic tilable textures
  • Must be familiar with the Hl2 texture format.
  • Must be able to work with other members
  • Must be older than 14

Extras:

  • Previous Work
  • Credentials
  • Interests
  • age

Contact

You may contact the Territory Mod team at

  • Visualblaze@gmail.com
  • Pyropowered@gmail.com

Or visit our website here

External links