Info target gunshipcrash: Difference between revisions
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{{ | {{CD|CTargetGunshipCrash|base=CPointEntity|file1=1}} | ||
[[File:info_target.png|left]]{{this is a|point entity|name=info_target_gunshipcrash|game=Half-Life 2 series|game1=Portal|game2=Alien Swarm}} When an {{ent|npc_combinegunship}} is killed, it will attempt to crash at this point. | |||
== | __NOTOC__ | ||
==Keyvalues== | ==Keyvalues== | ||
{{KV Targetname}} | |||
==Inputs== | ==Inputs== | ||
{{I|Enable|npc_combinegunship will consider this spot for crashing (default)}} | |||
{{I|Disable|npc_combinegunship won't consider this spot for crashing}} | |||
==Outputs== | ==Outputs== | ||
{{O|OnCrashed|ac-is-this=1|Fired when a gunship crashes at the target.|nofgd=1}} | |||
* {{ | ==See also== | ||
*{{ent|info_target_helicopter_crash}}, an {{ent|npc_helicopter}} counterpart. | |||
Latest revision as of 07:41, 24 May 2025


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CTargetGunshipCrash |
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info_target_gunshipcrash
is a point entity available in Half-Life 2 series,
Portal, and
Alien Swarm. When an npc_combinegunship is killed, it will attempt to crash at this point.
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
Inputs
- Enable
- npc_combinegunship will consider this spot for crashing (default)
- Disable
- npc_combinegunship won't consider this spot for crashing
Outputs
- OnCrashed !FGD
- !activator = !caller = this entity
Fired when a gunship crashes at the target.
See also
- info_target_helicopter_crash, an npc_helicopter counterpart.