Talk:Team train watcher: Difference between revisions

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I'm trying to set up a tug-o-war style of payload.  Either team can win by moving the cart on the track. One team tries to move towards one end point; the other team tries to move to the opposite end point.  The only way I've accomplished this is by leaving the capture points with the default owner set to NeitherThe watcher displayed the points with the default "no texture" texture (pink/black checkerboard). Is there a way to override the icons on the watcher? --[[User:Molaughlen|Molaughlen]] 17:55, 16 Jul 2008 (PDT)
Anyone know how to remove this server file (same name only with .cpp at the end)? It's bugging you my mod when I try to run a listening server. It's supposed to send tables that the client isn't set up to receive. --[[User:Frostyfrog|Frostyfrog]] 20:34, 3 Aug 2008 (PDT)
 
there appears to be a bug with this entity, that when one instance of it is disabled, and another enabled, the HUD does not clear/reset, resulting in a very confused display.
--[[User:Obliterous|Obliterous]] 22:09, 23 March 2010 (UTC)
 
== Needs some updating ==
 
If I remember to after I get home from work, I'll update this with the data that's currently in the FGDRight now, a lot of '''mandatory''' items (such as Linked PathTrack 1) are missing from it.
--[[User:Powerlord|Powerlord]] 15:34, 25 April 2014 (UTC)

Latest revision as of 08:34, 25 April 2014

Well, I've at least started it...hopefully people can add more. Also, for all the <target> and <target_destination> its just supposed to be the name of another entity, so I'm not sure if that's correct or not. Entice 20:04, 28 Jun 2008 (PDT)


Currently using this entity with a func_tracktrain with the HL1 Train flag set, the player is not translated to the orientation of the train while riding it. --Molaughlen 11:03, 6 Jul 2008 (PDT)


Does anyone know what 'hud_min_speed_level_1' could do? Maybe sets the minimum speed the cart icon moves on the screen. --Spacemonkey 14:02, 8 Jul 2008 (PDT)

Only way to find out is to use it. --Molaughlen 07:09, 12 Jul 2008 (PDT)


Anyone know how to remove this server file (same name only with .cpp at the end)? It's bugging you my mod when I try to run a listening server. It's supposed to send tables that the client isn't set up to receive. --Frostyfrog 20:34, 3 Aug 2008 (PDT)

there appears to be a bug with this entity, that when one instance of it is disabled, and another enabled, the HUD does not clear/reset, resulting in a very confused display. --Obliterous 22:09, 23 March 2010 (UTC)

Needs some updating

If I remember to after I get home from work, I'll update this with the data that's currently in the FGD. Right now, a lot of mandatory items (such as Linked PathTrack 1) are missing from it. --Powerlord 15:34, 25 April 2014 (UTC)