Item kevlar: Difference between revisions

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{{wrongtitle|title=item_kevlar}}
{{ent not in fgd}}
{{ent not in fgd}}
@BaseClass size(-4 -4 -4, 4 4 4) color(0 0 200) base(Targetname) = Ammo
{{this is a|point entity|game1=Counter-Strike: Global Offensive|name=item_kevlar|game=Counter-Strike: Source}}
[
 
output OnPlayerTouch(void): "Fires when player touches"
==Entity description==
]
This invisible [[entity]] represents body armor in both [[Counter-Strike: Source]] and [[Counter-Strike: Global Offensive]].
@PointClass base(Ammo) = ammo_357sig : "357sig ammo" []
 
@PointClass base(Ammo) = ammo_50ae : "57ae ammo" []
{{csgo}} When placed in the map, one [[player]] can pick this invisible entity up by touching it.
@PointClass base(Ammo) = ammo_57mm : "57mm ammo" []
@PointClass base(Ammo) = ammo_556mm : "556mm ammo" []
@PointClass base(Ammo) = ammo_556mm_box : "556mm box ammo" []
@PointClass base(Ammo) = ammo_762mm: "762mm ammo" []
@PointClass base(Ammo) = ammo_45acp: "45acp ammo" []
@PointClass base(Ammo) = ammo_9mm : "9mm ammo" []
@PointClass base(Ammo) = ammo_338mag : ".338 magnum ammo" []
@PointClass base(Ammo) = ammo_buckshot : "Shotgun ammo" []
@PointClass base(Ammo) = item_kevlar: "Kevlar" []
@PointClass base(Ammo) = item_assaultsuit: "Assault suit" []
==Entity Description==
This entity is invisible armor for players... the player always picked it up, even with 100 armor
==Keyvalues==
==Keyvalues==
* {{kv targetname}}
* {{KV Targetname}}
==Inputs==
==Inputs==
* {{i targetname}}
* {{I Targetname}}
==Outputs==
==Outputs==
* {{o targetname}}
* {{O Targetname}}
==See Also==
* [[ammo_338mag]]
* [[ammo_45acp]]
* [[ammo_556mm]]
* [[ammo_556mm_box]]
* [[ammo_57mm]]
* [[ammo_762mm]]
* [[ammo_9mm]]
* [[ammo_buckshot]]
* [[item_assaultsuit]]
* [[game_player_equip]]
 
[[Category:Counter-Strike: Source Entities]]
[[Category:Counter-Strike: Source Entities]]

Latest revision as of 16:28, 17 May 2024

Icon-NotInFGD.png
This entity is not in the FGD by default.
See below for instructions on making it available.

item_kevlar is a point entity available in Counter-Strike: Source Counter-Strike: Source and Counter-Strike: Global Offensive Counter-Strike: Global Offensive.

Entity description

This invisible entity represents body armor in both Counter-Strike: Source and Counter-Strike: Global Offensive.

Counter-Strike: Global Offensive When placed in the map, one player can pick this invisible entity up by touching it.

Keyvalues

Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Inputs

Outputs