Category:Pl/Programming: Difference between revisions

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__NOTOC__
== Podstawy ==
== Podstawy ==
* [[Installing and Debugging the Source Code:pl|Instalowanie i debuggowanie kodu źródłowego]]
* {{L|Installing and Debugging the Source Code|Instalowanie i debuggowanie kodu źródłowego}}
* {{L|Developer Console Control}}
* {{L|My First Mod|Mój pierwszy mod}}
* {{L|My First Entity|Mój pierwszy byt (entity)}}
* {{L|Authoring a Logical Entity}}
* {{L|Authoring a Model Entity}}
* {{L|Authoring a Brush Entity}}
* {{L|Using TraceLines}}
* {{L|Generalities On Entities}}
* {{L|Projectile based Weapons}}


* [[My First Mod:pl|Mój pierwszy mod]]
==Kompilatory==
 
* {{L|Wybory Kompilatora}}
* [[My First Entity:pl|Mój pierwszy byt (entity)]]
* {{L|Wymagania Kompilatora}}
 
* {{L|Kompilowanie w VS2008}}
* [[Authoring a Logical Entity:pl]]
* {{L|Kompilowanie w VS2005}}
 
* {{L|Kompilowanie w VS2002}}
* [[Authoring a Model Entity:pl]]
* {{L|Kompilowanie w Linux}}
 
* {{L|Microsoft Visual Studio 6.0 - Używanie}}
* [[Authoring a Brush Entity:pl]]
 
* [[Using TraceLines:pl]]
 
* [[Generalities On Entities:pl]]


== API ==
== API ==
* [[:category:Interfaces:pl|Interfaces]]
* {{LCategory|Interfaces}}


== Interface użytkownika (VGUI) ==
== Różne ==
* [[VGUI Documentation:pl]]
* {{L|Authoring Shaders}}
* {{L|Using Source Control with the Source SDK}}
* {{L|First Person Ragdolls}}
* {{L|Clip style reloads}}
* {{L|Podwójne Pistolety (Styl CS:S)}}
* {{L|Team_Icons|Ikony Drużyn}}


* [[HUD Elements:pl]]
==Sztuczna Inteligencja==
* {{L|Programowanie AI}}
* {{L|Naprawianie AI w Trybie Wieloosobowym}}


* [[Developer Console Control:pl]]
==Wtyczki==
* {{L|Wtyczki Dla Serwerów}}
* {{L|Developer Console Control}}


* [[Adding Your Logo to the Menu:pl]]
{{category newcolumn|rowspan=1|width=50%|background-color=#FBF7EA|border-color=#E4DCCD}}


* [[Making GameUI Panels:pl]]
==Programowanie Abstrakcyjne==
{{Abstract Coding Ideas}}


* [[Creating a VGUI Screen:pl]]
{{category cell|background-color=white|border-color=white}}


== Networking ==
== Efekty specjalne ==
* [[Precaching Assets:pl]]
* {{L|Special Effects - Introduction|Introduction}}
 
* {{L|Special Effects - Server Control|Server Control}}
* [[Data Descriptions:pl]]


* [[Networking Events & Messages:pl]]
{{category cell|background-color=#FBF7EA|border-color=white}}


* [[Networking Entities:pl]]
== Interfejs Użytkownika (VGUI) ==
* {{L|VGUI - Dokumentacja}}
* {{L|VGUI2 - Najlepsze Praktyki Programowania}}
* {{L|Elementy HUD}}, {{L|Podstawowe Modifikowanie HUD}}
* {{L|Tworzenie Własnego Logo w Menu}}
* {{L|Tworzenie Paneli GameUI}}
* {{L|Tworzenie Ekranu VGUI}}
* {{L|Modele w Panelach VGUI}}
* {{L|Tworzenie Ekranu VGUI}}
* {{L|Tworzenie Listy Zadań VGUI}}


* [[Source Server Queries:pl]]
{{category cell|background-color=white|border-color=lightgray}}


* [[Physics Entities on Server & Client:pl]]
== Sieć ==
 
* {{L|Precaching Assets}}
* [[Working With Prediction:pl]]
* {{L|Data Descriptions}}
 
* {{L|Networking Events & Messages}}
* [[Server Plugins:pl]]
* {{L|Networking Entities}}
 
* {{L|Master Server Query Protocol}}
* [[Creating Server-Side Bots:pl]]
* {{L|Source Server Queries}}
 
* {{L|Source RCON Protocol}}
== Efekty specjalne ==
* {{L|Physics Entities on Server & Client}}
* [[Special Effects - Introduction:pl|Introduction]]
* {{L|Working With Prediction}}
 
* {{L|Server Plugins}}
* [[Special Effects - Server Control:pl|Server Control]]
* {{L|Creating Server-Side Bots}}
 
== Różne ==
* [[Authoring Shaders:pl]]


* [[Using Source Control with the Source SDK:pl]]
==Konwersje==
* {{L|Kamera z Trzeciej Osoby}}
* {{L|2D Bijatyka/Zręcznościowa}}


* [[Compiling under Linux:pl]]
{{category end}}
{{ACategory|Modding}}

Latest revision as of 04:30, 22 August 2024

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Podstawy

Kompilatory

API

Różne

Sztuczna Inteligencja

Wtyczki

Programowanie Abstrakcyjne

Levels & XP | Optimization | Procedural Textures | Sights & Sniperrifles | Special effects | Vehicles | Threads | Save Game Files | Night Vision | Non-offensive Weapons | Dynamic Weapon Spawns | Dynamic Weapon Spawns (Advanced)

Efekty specjalne

Interfejs Użytkownika (VGUI)

Sieć

Konwersje

Pages in category "Pl/Programming"

The following 5 pages are in this category, out of 5 total.