Wivenhoe: Difference between revisions

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{{ReleasedMod|engine=Source|download=http://www.faultymoose.com/einstein/Wivenhoe.zip}}
{{Orphan|date=January 2024}}
 
{{ModStatus|status=Released|size=big|engine=Source|download=http://www.moddb.com/mods/6310/wivenhoe-the-fall-of-ravenholm/downloads/1593/wivenhoe-the-fall-of-ravenholm}}


== Introduction ==
== Introduction ==
'''Wivenhoe: The fall of Ravenholm''' is a single-player modification for [[Half-Life 2]], designed by Travis Draper of Brisbane, Australia.
'''Wivenhoe: The fall of Ravenholm''' is a single-player modification for [[Half-Life 2]], designed by Travis Draper of Brisbane, Australia.


The story is a prelude to the events of Half-Life 2 and explains various events and locations from within the game itself. The player takes part in a coordinated civilian uprising to prevent the shelling of [[Ravenholm]], the last bastion held by the civilians in [[City 17]].  
The story is a prelude to the events of Half-Life 2 and explains various events and locations from within the game itself. The player takes part in a coordinated civilian uprising to prevent the shelling of [[Ravenholm]], the last bastion held by the civilians in [[City 17]].


Wivenhoe is a [[Combine]]-controlled dam facility upriver from City 17; the environments consist of the spillway, dam wall, indoor facility, and a bridge across the ravine. These environments incorporate stealth, action, and horror gameplay.
Wivenhoe is a [[Combine]]-controlled dam facility upriver from City 17; the environments consist of the spillway, dam wall, indoor facility, and a bridge across the ravine. These environments incorporate stealth, action, and horror gameplay.
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* {{moddb|6310}}
* {{moddb|6310}}


[[Category:HL2 Third Party Mods]]
[[Category:Single Player Mods]]
[[Category:Single Player Mods]]
[[Category:Dead Mods]]

Latest revision as of 10:24, 5 January 2024

Icon-Released.png

This mod for Source has been released! Download it now.

Introduction

Wivenhoe: The fall of Ravenholm is a single-player modification for Half-Life 2, designed by Travis Draper of Brisbane, Australia.

The story is a prelude to the events of Half-Life 2 and explains various events and locations from within the game itself. The player takes part in a coordinated civilian uprising to prevent the shelling of Ravenholm, the last bastion held by the civilians in City 17.

Wivenhoe is a Combine-controlled dam facility upriver from City 17; the environments consist of the spillway, dam wall, indoor facility, and a bridge across the ravine. These environments incorporate stealth, action, and horror gameplay.

Media

External links