Info teleport destination: Difference between revisions
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Note: Other point entities can be used too, but this can be more useful in hammer due to the model that can be used for measuring purposes.
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[ | {{tabs|info_teleport_destination|goldsrc=1|source=1|main=source}} | ||
[[File: info_player_start.png | right | 300px]] | |||
{{CD|CPointEntity|base=CBaseEntity|nolink=1|file1=[https://github.com/ValveSoftware/source-sdk-2013/blob/master/mp/src/game/server/triggers.cpp#L2445 triggers.cpp]}} | |||
{{this is a|point entity|name=info_teleport_destination}} It does nothing itself, but can be used to specify the destination and angles for a [[trigger_teleport]] entity. {{Note| Other point entities can be used too, but this can be more useful in [[hammer]] due to the model that can be used for measuring purposes.}} | |||
== Keyvalues == | |||
{{KV Targetname}} | |||
{{KV Angles}} | |||
== | == See also == | ||
* {{ent|trigger_teleport}} | |||
* {{ent|point_teleport}} | |||
*{{ | |||
*{{ | |||
Latest revision as of 14:57, 14 September 2024
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CPointEntity |
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info_teleport_destination
is a point entity available in all Source games. It does nothing itself, but can be used to specify the destination and angles for a trigger_teleport entity.

Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Pitch Yaw Roll (Y Z X) (angles) <QAngle>
- This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.