Freeman's Journey: Difference between revisions
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== Freeman's Journey == | == Freeman's Journey == | ||
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''Freeman's Journey'' | ''Freeman's Journey'' is a Source engine modification that continues the style of *Black Mesa*, focusing on atmospheric storytelling, Half-Life-style level design, and enhanced visual aesthetics. | ||
== | == Features == | ||
* | * Fully reworked user interface in the style of *Black Mesa* | ||
* | * Dark, story-driven locations | ||
* | * Interactive elements and world exploration | ||
* | * Clean UI design with minimal clutter | ||
* | * Compatible with the latest Source SDK versions | ||
== | == Screenshots == | ||
<gallery widths=" | <gallery widths="300px" heights="168px"> | ||
FreemansJourney_ss1.jpg| | FreemansJourney_ss1.jpg|Prologue | ||
</gallery> | </gallery> | ||
== | == Technical Information == | ||
* | * Engine version: Source 2013 | ||
* | * Tools used: {{hammer|4}}, {{Faceposer|4}}, Custom UI Framework | ||
* | * Base game required: Half-Life 2 (or Source SDK Base 2013) | ||
== Links == | |||
* [[User:PavelCheloveckov|Author's profile]] | |||
* [https://github.com/pavel/freemansjourney GitHub repository (coming soon)] | |||
[[Category:Source mods]] | |||
[[Category:In development mods]] | |||
Latest revision as of 12:37, 27 July 2025
Freeman's Journey
Разработчик | PavelCheloveckov |
Движок | Source |
Версия движка | 2013 |
Платформы | Windows, Linux |
Релиз | TBA |
Статус | In development |
Жанр | Story Adventure |
Лицензия | Custom (non-commercial) |
Исходник | [None GitHub] |
Сайт | Перейти |
Freeman's Journey is a Source engine modification that continues the style of *Black Mesa*, focusing on atmospheric storytelling, Half-Life-style level design, and enhanced visual aesthetics.
Features
- Fully reworked user interface in the style of *Black Mesa*
- Dark, story-driven locations
- Interactive elements and world exploration
- Clean UI design with minimal clutter
- Compatible with the latest Source SDK versions
Screenshots
Technical Information
- Engine version: Source 2013
- Tools used:
Hammer,
HLFaceposer, Custom UI Framework
- Base game required: Half-Life 2 (or Source SDK Base 2013)