Template:KV BmNewLightCookieSpot: Difference between revisions
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Warning:This is one of the most expensive features, use wisely.
MyGamepedia (talk | contribs) (Created page with "{{KV|ShadowFOV|intn=ShadowFOV|float|Fov used by shadowmap camera for this light. Keep it 0 to use Outer angle as the fov. {{bug|hidetested=1|If value lower than OuterAngle value, the lights will have visual issues.}} {{expand|title=The bug example| <gallery mode=packed heights=420px> File:ShadowFOVBUG.jpg| frame | ShadowFOV value is 70 here, but OuterAngle value is 140. </gallery> }} }} {{KV BmNewLightCookieMain}} {{KV|TexCookieFramesX|intn=TexCookieFramesX|integer|Numbe...") |
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Purpose: | |||
We are using this template for one or multiple pages related to Black Mesa new light entities. These templates allows you to use the same text for entities that have many identical properties, without having to make the same changes for several pages separately. This template is also may used in some other templates. | |||
--> | |||
{{KV|ShadowFOV|intn=ShadowFOV|float|Fov used by shadowmap camera for this light. Keep it 0 to use Outer angle as the fov. | {{KV|ShadowFOV|intn=ShadowFOV|float|Fov used by shadowmap camera for this light. Keep it 0 to use Outer angle as the fov. | ||
{{bug|hidetested=1|If value lower than OuterAngle value, the lights will have visual issues. | {{bug|hidetested=1|If value lower than OuterAngle value, the lights will have visual issues. | ||
{{expand|title= | {{expand|title=Example| | ||
<gallery mode=packed heights=420px> | <gallery mode=packed heights=420px> | ||
File:ShadowFOVBUG.jpg| frame | ShadowFOV value is 70 here, but OuterAngle value is 140. | File:ShadowFOVBUG.jpg| frame | ShadowFOV value is 70 here, but OuterAngle value is 140. | ||
</gallery> | </gallery> | ||
}} | }} | ||
}} | }}}} | ||
{{KV BmNewLightCookieMain}} | {{KV BmNewLightCookieMain}} | ||
{{KV|TexCookieFramesX|intn=TexCookieFramesX|integer|Number of frames in 1 row of atlas. | {{KV|TexCookieFramesX|intn=TexCookieFramesX|integer|Number of frames in 1 row of atlas.}} | ||
{{KV|TexCookieFramesY|intn=TexCookieFramesY|integer|Number of frames in 1 column of atlas.}} | |||
{{KV|TexCookieFps|intn=TexCookieFps|float|The amount of time it takes to move to the next atlas frame.}} | |||
}} | |||
{{KV|TexCookieFramesY|intn=TexCookieFramesY|integer|Number of frames in 1 column of atlas. | |||
}} | |||
{{KV|TexCookieFps|intn=TexCookieFps|float| | |||
{{KV|Tex Cookie Scroll Mode|intn=bTexCookieScrollMode|choices|Sets texture scrolling function state, enabled or disabled. ScrollSpeedU and ScrollSpeedV sets scrolling speed and direction. | {{KV|Tex Cookie Scroll Mode|intn=bTexCookieScrollMode|choices|Sets texture scrolling function state, enabled or disabled. ScrollSpeedU and ScrollSpeedV sets scrolling speed and direction. | ||
*0: Disabled | *0: Disabled | ||
*1: Enabled}} | *1: Enabled}} | ||
{{KV|ScrollSpeedU|intn=fScrollSpeedU|float|Scrolling speed along Y axis. | {{KV|ScrollSpeedU|intn=fScrollSpeedU|float|Scrolling speed along Y axis.}} | ||
}} | |||
{{KV|ScrollSpeedV|intn=fScrollSpeedV|float|Scrolling speed along X axis.}} | {{KV|ScrollSpeedV|intn=fScrollSpeedV|float|Scrolling speed along X axis.}} | ||
Latest revision as of 09:22, 23 May 2025
- ShadowFOV (ShadowFOV) <float>
- Fov used by shadowmap camera for this light. Keep it 0 to use Outer angle as the fov.
- Enable Texture Light (bTexLight) <choices>
- Sets lightcookie (texture lights) state, enabled or disabled.
- 0: Disabled
- 1: Enabled
Examples

- Texture name for TexLight (texName) <string>
- Determines which texture will use the light source. Lightcookies are using .vtf (not .vmt) texture from files (just like env_projectedtexture).
.Enable Prop Only Mode (bNegLight) <choices>- Deprecated.
Sets prop only mode, which supposed to disable shadows for world geometry. Doesn't work. The same effect can be achieved with shadow pass settings.- 0: Disabled
- 1: Enabled
- TexCookieFramesX (TexCookieFramesX) <integer>
- Number of frames in 1 row of atlas.
- TexCookieFramesY (TexCookieFramesY) <integer>
- Number of frames in 1 column of atlas.
- TexCookieFps (TexCookieFps) <float>
- The amount of time it takes to move to the next atlas frame.
- Tex Cookie Scroll Mode (bTexCookieScrollMode) <choices>
- Sets texture scrolling function state, enabled or disabled. ScrollSpeedU and ScrollSpeedV sets scrolling speed and direction.
- 0: Disabled
- 1: Enabled
- ScrollSpeedU (fScrollSpeedU) <float>
- Scrolling speed along Y axis.
- ScrollSpeedV (fScrollSpeedV) <float>
- Scrolling speed along X axis.