Template:O BaseEntity/strings: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
No edit summary
No edit summary
 
(2 intermediate revisions by one other user not shown)
Line 1: Line 1:
{{Strings subpage
{{Strings subpage
| number = 7
| number = 6
| en = 7
| en = 6
| zh = 7
| zh = 6
}}
}}
* {{O BaseEntity/strings|Base}}
* {{O BaseEntity/strings|Base}}
* {{O BaseEntity/strings|OnUser1To4}}
* {{O BaseEntity/strings|OnUser1To4Desc}}
* {{O BaseEntity/strings|OnUser1To4Desc}}
* {{O BaseEntity/strings|OnKilledL4D}}
* {{O BaseEntity/strings|OnKilledL4D}}
Line 16: Line 15:
     |#default=Base
     |#default=Base
     |zh=基础
     |zh=基础
    }}
|OnUser1To4={{#switch:{{Language}}
    |#default=OnUser1 to OnUser4
    |zh=OnUser1 到 OnUser4
     }}
     }}
|OnUser1To4Desc={{#switch:{{Language}}
|OnUser1To4Desc={{#switch:{{Language}}
Line 26: Line 21:
     }}
     }}
|OnKilledL4D={{#switch:{{Language}}
|OnKilledL4D={{#switch:{{Language}}
     |#default=OnKilled (L4D)
     |#default=OnKilled
     |zh=OnKilled (L4D)
     |zh=OnKilled
     }}
     }}
|OnKilledL4DDesc={{#switch:{{Language}}
|OnKilledL4DDesc={{#switch:{{Language}}
Line 34: Line 29:
     }}
     }}
|OnKilledS2={{#switch:{{Language}}
|OnKilledS2={{#switch:{{Language}}
     |#default=OnKilled (S2)
     |#default=OnKilled
     |zh=OnKilled (S2)
     |zh=OnKilled
     }}
     }}
|OnKilledS2Desc={{#switch:{{Language}}
|OnKilledS2Desc={{#switch:{{Language}}

Latest revision as of 16:58, 3 September 2024

English (en)中文 (zh)
Icon-settings.png
Subpage of strings
It contains various translatable and untranslatable strings that are used in the template or anywhere else.
Icon-gnome-document-open.pngDocumentation
Number of strings:6
Approximate status of translation:English (en) 100% 中文 (zh) 100% 
  • Base
  • These outputs each fire in response to the firing of the like-numbered FireUser1 to FireUser4 Input; see User Inputs and Outputs.
  • OnKilled
  • This output fires when the entity is killed and removed from the game.
  • OnKilled
  • This output fires when the entity is killed and removed from the game. Parameter is the inflictor.