User talk:Equalizer5118: Difference between revisions

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{{User:Equalizer5118/Page header}}<br><br>
{{User:Equalizer5118/Page header}}<br><br>
<div style=z-index:0>{{Discussion page
<div style=z-index:0>{{Discussion page
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[[User talk:Equalizer5118/archive/13.7.25|<span style=font-size:17px;font-weight:bold>13/7/25</span>]]
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{{TODO|Fix the non-moving images in the archives}}
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== Your Design ==
Some of my observation is that your User Page design was stolen by two users. My Congratulations!
really now? Well that's funny. Well, they do say that imitation is the most sincere form of flattery.
Someone stole your design again, in fact I’m already thinking about stealing your design myself, but I’m restraining myself))). although a design standard is probably when over 50% of users use it, but due to the activity on this wiki, I think now this can be called a standard))
Well, thats interesting. I actually got the idea of my design from you, I just took the basic idea and built off of that. I did most of the HTML and CSS work by myself, so I really just took the basic look.
I stole [[User:Mailmanmicky]] design. Changed colors somewhere. But in fact, I like the your '''fork''' so to speak, really high quality and beautiful. I also wanted to tell you, a funny idea with favorite word - leaked, literally when compiling maps I always have leaks)))
Same. There always seems to be a tiny 1 hmu gap because I was too lazy to increase the grid size and the brush was made slightly off. My first hammer map I made purely on the lowest grid size possible, and I have no damn clue how that thing compiled looking back. --[[Equalizer5118]] ([[User talk:Equalizer5118|talk]]) 18:11, 8 Dec 2023 --[[NOUG4AT]] ([[User talk:NOUG4AT|talk]]) 16:15, 8 Dec 2023 --[[Equalizer5118]] ([[User talk:Equalizer5118|talk]]) 20:49, 7 Dec 2023 --[[NOUG4AT]] ([[User talk:NOUG4AT|talk]]) 19:08, 7 Dec 2023 --[[Equalizer5118]] ([[User talk:Equalizer5118|talk]]) 15:50, 25 Nov 2023 --[[NOUG4AT]] ([[User talk:NOUG4AT|talk]]) 15:43, 25 Nov 2023
 
== Big history ==
 
On the one hand I want to delete all this since it is no longer used, but on the other hand this is wrong. All these files have a long history, and in some places these files were on pages that have now been deleted. Just like regular Wikipedia, there are lost files, I'm serious, take a look. This will literally allow you to travel back in time. [https://developer.valvesoftware.com/w/index.php?title=Special:UnusedFiles&limit=5000&offset=0 Here] --[[NOUG4AT]] ([[User talk:NOUG4AT|talk]]) 11:30, 7 Jan 2024
 
That is genuinely really fascinating to look through. I agree that it feels kinda wrong to delete everything, even if it is what technically should be done. --[[Wisdurm]] ([[User talk:Wisdurm|talk]]) 16:10, 7 Jan 2024
 
 
<small>(using [[Template:Message]])</small>&nbsp;I also agree, that is a nice little time capsule to look through, especially the screenshots of every hl2 prop in the game. I don't think it is necessarily required to delete those, they can probably stay.&nbsp;--[[User:Equalizer5118|Equalizer5118]] ([[User talk:Equalizer5118|talk]]) 16:17, 7 Jan 2024 (UTC)
 
== Whoops ==
 
A relative was in the car with me and we got distracted. They were talking about slamming on the brakes. I did so on the street before my house as a joke. I didnt look behind me. I accidentally brake checked a van. Whoops.
 
 
<s>Its aight tho it was a Honda.</s> --[[Equalizer5118]] ([[User talk:Equalizer5118|talk]]) 8:03, 13 Jan 2024
 
== One bad thing ==
Hey man! I would like to know your opinion about [[ERROR]], since I see your edits quite often, do you think there is really a need to contain something like this? At least as a separate article, this is a lot IMHO... As a workaround, creating a separate article with errors, for example, we do not have an article for ERROR Texture (Purple-Black)[[Talk:ERROR|ref]] --[[NOUG4AT]] ([[User talk:NOUG4AT|talk]]) 8:58, 17 Jan 2024
 
Personally, I do not see the point in having the [[ERROR]] article (I could have sworn that there was a similar article somewhere, [[Missing Content|I was right]]). We don't necessarily need an article dedicated to a single model, or like you said the missing texture. I was about to say something about it this morning after I woke up, but I guess someone beat me to it lol. --[[Equalizer5118]] ([[User talk:Equalizer5118|talk]]) 17:03, 17 Jan 2024
 
<wassup, so how are you doing? are you alive?> --[[Joaozito]] ([[User talk:Joaozito|talk]]) 20:11, 20 Jan 2024
 
 
<small>(using [[Template:Message]])</small>&nbsp;yeah I'm alive, why?&nbsp;--[[User:Equalizer5118|Equalizer5118]] ([[User talk:Equalizer5118|talk]]) 20:53, 20 Jan 2024 (UTC)
 
== Engine branch doubt ==
 
Hello! Appreciate your contribution to the XenEngine page :). I'm a bit confused about something you added, though. Black Mesa's article mentions it runs on its own version of the Team Fortress 2 engine branch, and Chetan Jag's blog says it's built on the orange box (TF2 branch) version of Source Engine. The article also notes it's a hybrid, so maybe it's just a mix of both 2013MP and TF2? Sorry to bother. --[[EvilEMG]] ([[User talk:EvilEMG|talk]]) 23:48, 30 Jan 2024
 
 
<small>(using [[Template:Message]])</small>&nbsp;Its no bother! Team Fortress 2 was release with the orange box bundle, so with hl2ep2 and Portal. The orange box branch eventually turned into Source 2013, which is split into Singleplayer and Multiplayer. Team Fortress 2 is based off of Source 2013 MP, there is no dedicated Team Fortress 2 branch. That statement Jags made is true, I just wanted to he specific about what branch it is based on.&nbsp;--[[User:Equalizer5118|Equalizer5118]] ([[User talk:Equalizer5118|talk]]) 0:26, 31 Jan 2024 (UTC)
 
 
<small>(using [[Template:Message]])</small>&nbsp;Ooh I see, I missed that. Thanks!&nbsp;--[[User:EvilEMG|EvilEMG]] ([[User talk:EvilEMG|talk]]) 8:51, 31 Jan 2024 (UTC)
 
== Equalizer ==
 
{| class="wikitable" width="500px"
|-
! 50Hz !! 100Hz!! 156Hz!! 220Hz!! 311Hz!! 440Hz!! 622Hz!! 880Hz !! 1.25KHz !! 1.75KHz !! 2.5KHz!! 3.5KHz!! 5KHz!!10KHz!!20KHz
|-
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| ▊ || ▊|| ▊|| ▊|| || || ▊|| || || || ▊|| ▊||▊ ||▊ ||▊
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|  ▊|| ▊|| ▊|| ▊|| ▊|| ||▊ ||▊ ||▊ || ▊||▊ || ▊||▊ || ▊||▊
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|  ▊|| ▊|| ▊|| ▊|| ▊|| ▊||▊ || ▊|| ▊|| ▊|| ▊|| ▊|| ▊||▊ || ▊
|-
| -1.7dB || -1.7dB || -3.8dB || -3.8dB || -10.0dB|| -13.4dB|| -16.2dB|| -15.9dB|| -17.2dB || -12.1dB || -9.7dB  || -7.9dB  || -7.6dB || -7.9dB || -7.6dB
|}
 
This is just a preset of my equalizer settings so that my terrible Nokia headphones produce good sound with bass. I know it's probably strange here, but since you're nickname is Equalizer, I couldn't help but stay this good preset, I recently installed the Equalizer and configured it ('''PulseAudio'''), and was happy with the good sound. And good sound to you by the way. --[[NOUG4AT]] ([[User talk:NOUG4AT|talk]]) 16:06, 31 Jan 2024
 
LOL. That's a new one! In reality, I based my name off the tf2 weapon "The Equalizer". Theres a story behind that.
 
It starts where everything starts, a tf2 100x Highertower server. In that gamemode, The Equalizer is incredibly op, as it 1 shots most classes and you move very fast, so I named myself Equalizer and ran around the server with the Equalizer. Since then, I became lazy and only changed my name for the #savetf2 trend. Now it's my internet name and I wont change it :/. --[[Equalizer5118]] ([[User talk:Equalizer5118|talk]]) 18:35, 31 Jan 2024
 
Its nice that your nickname has such a story, in fact, I used the “equalizer” myself, I didn’t even think that you meant this particular weapon, but I liked killing a players with it XD --[[NOUG4AT]] ([[User talk:NOUG4AT|talk]]) 5:41, 1 Feb 2024
 
== One minor thing. ==
 
Hey man, I just want to ask you about adding tables, whether you have seen or not my recent edits about this. Some are against it, in general, what do you think about it? It seems to me that this wiki should contain formatted pages, and not just copypaste of the convars. In the interest of improving the quality of the wiki, I'm just curious to know what you think about this. I'll probably start rolling back changes, it seems that some people consider this to be excessive perfectionism IMHO. --[[NOUG4AT]] ([[User talk:NOUG4AT|talk]]) 15:51, 2 Feb 2024
 
Tables do look nicer, and while I do think that they should be the standard on pages such as the list of console commands or cvars, however they are tedious to create which is why some editors can be turned off by them. I think tables are preferred, but not exactly live or die if they are absent. --[[Equalizer5118]] ([[User talk:Equalizer5118|talk]]) 16:43, 2 Feb 2024
 
Thank you! Really! Apparently, they don't like it when I use a template for this. What else can you say about it? I'm not sure; maybe I should silently add tables instead of using a 'clean-up' template. On the contrary, I see the point in this because these are indeed the pages whose quality can be improved, and others can notice it and offer help. Your opinion as an experienced editor matters to me. --[[NOUG4AT]] ([[User talk:NOUG4AT|talk]]) 16:57, 2 Feb 2024
 
== Your edit ==
 
I did this to avoid adding to the Black Mesa category.[https://developer.valvesoftware.com/w/index.php?title=Black_Mesa_(Source)&oldid=385877]<br>Workaround [https://developer.valvesoftware.com/w/index.php?title=Black_Mesa_(Source)&oldid=387201]<br>Cancel these edits if you think the display title complicates the page. But this is done only to avoid adding an unnecessary category, or, as a last merge the Black Mesa categories and move pages from BM(S) to BM. (just suggest, i can merge it) --[[NOUG4AT]] ([[User talk:NOUG4AT|talk]]) 18:24, 20 Feb 2024
 
oh, I see now. I did not fully understand what that parameter did, i apologize. --[[Equalizer5118]] ([[User talk:Equalizer5118|talk]]) 19:36, 20 Feb 2024
 
 
<small>(using [[Template:Message]])</small>&nbsp;I reverted the page to how it was, though I italicized the title for visual parity. Sorry for the trouble!&nbsp;--[[User:Equalizer5118|Equalizer5118]] ([[User talk:Equalizer5118|talk]]) 19:39, 20 Feb 2024 (UTC)
 
== Table Usage for Improved Page Clarity ==
 
Hello, Equalizer! I'd like to ask for your opinion on the tables in this Discussion[https://developer.valvesoftware.com/wiki/Talk:List_of_Left_4_Dead_2_console_commands_and_variables]. It appears that a dispute is escalating, but I am firmly in favor of the tables. Your objective perspective from the outside would be valuable. It seems that someone may not like the trend of adding tables or the fact that I am marking pages without tables for cleaning. Please share your thoughts; it would be helpful to know your viewpoint! --[[NOUG4AT]] ([[User talk:NOUG4AT|talk]]) 8:10, 28 Feb 2024
 
== Just idea. ==
 
Hey dude, I'm sorry for bombarding you with 10,000 messages, but you're the editor I know who always responds. What do you think about creating guides for quickly formatting articles on this wiki? I've started writing scripts, and I can't get enough of the fact that creating tables now only takes 5 minutes, and creating a high-quality entity sheet takes almost no time at all. Here are some examples.[[List of Wanted entities|1]][[List of Cry of Fear entities|2]].. --[[NOUG4AT]] ([[User talk:NOUG4AT|talk]]) 19:03, 29 Feb 2024
 
That can totally work. We can likely put them under the "Help:" prefix, however lets make sure that the article is completed on a sandbox page before actually moving to a Help prefix page. --[[Equalizer5118]] ([[User talk:Equalizer5118|talk]]) 19:35, 29 Feb 2024
 
==Templates==
I like what you did with [[template:nocontent]]. It looks a lot better than before! --[[DavidSon713]] ([[User talk:DavidSon713|talk]]) 17:34, 18 Mar 2024
 
No problem! I like doing small things that add a little bit of flair and professionality. --[[Equalizer5118]] ([[User talk:Equalizer5118|talk]]) 17:39, 18 Mar 2024
 
==EMERGENCY==
Man! Check a recent changes, it’s a real madness !!! --[[NOUG4AT]] ([[User talk:NOUG4AT|talk]]) 19:40, 24 Mar 2024

Latest revision as of 18:24, 13 July 2025

Equalizer (Equalizer5118)
Editing bot-free since August 16, 2022

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