Info intermission (GoldSrc): Difference between revisions
		
		
		
		
		
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m (Changed parameters of {{this is a}} to comply with the updated version. This action was performed by a bot.)  | 
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{{tabs|info_intermission|goldsrc=1|source=1|main=source}}  | {{tabs|info_intermission|goldsrc=1|source=1|main=source}}  | ||
{{CD|CInfoIntermission|goldsrc=1}}  | |||
{{this is a|point entity|name=info_intermission|engine=GoldSrc}} It defines a spot where dead [[player|players]] spawn as observers. If no info_intermission exist they spawn looking at their corpse.  | {{this is a|point entity|name=info_intermission|engine=GoldSrc}} It defines a spot where dead [[player|players]] spawn as observers. If no info_intermission exist they spawn looking at their corpse.  | ||
Latest revision as of 22:34, 26 July 2024
| CInfoIntermission | 
info_intermission  is a   point entity  available in all 
 GoldSrc games. It defines a spot where dead players spawn as observers. If no info_intermission exist they spawn looking at their corpse.
Key Values
- Target (target) <targetname>
 - The targetname of an entity this entity will trigger when activated.
 
- Pitch Yaw Roll (Y Z X) (angles) <QAngle>
 - This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.