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{{APH|Black Mesa (Source)}}
{{bms|4}} (formerly known as '''Black Mesa: Source'''. '''BM''' or '''BMS''' for short) is the {{hl2|4}} total conversion that attempts to remake the original {{hl|4}} game. Utilizing the {{source|4}} engine to completely update and enhance the experience, Black Mesa throws you into the world that started the Half-Life continuum and introduced [[Dr. Gordon Freeman]] to the world as a gun-toting, bullet-dodging PhD. in theoretical physics.
 
Black Mesa was built and founded on the principle that {{hls|4}} did not do the original title enough credit, regardless of the true intentions laid out with the release of {{hls|1}}. Subsequently in November 2004, Black Mesa was founded and set out to reconstruct the original title, giving it the new environments, models, and abilities it deserved on the Source engine.
 
There are two distinct releases of this game:
;[https://megakarlach.github.io/blackmesasourcedm/pages/download_manager.htm Black Mesa Beta]
:Also commonly referred as {{bms12|4|nt=2}} or the mod version of Black Mesa. This version of the game originally released on September 14, 2012, and it is available for free on ModDB, GameFront and many other websites, aswell through BitTorrent protocol via its official website Download Manager. It only contains the unpolished Earthbound levels with old graphics, sounds, music and textures, and lots more bugs. This version runs off of the {{src07|3.1}} engine branch, and requires the {{src07|3.1|nt=2}} installed to run, which is only supported on {{win|4.1}}. As of today, the official website no longer host the original Download Manager containing those mirror links, but some of the mirror links (such as ModDB), remains active to this day.
{{note|When playing this version of Black Mesa, remember to save frequently. Memory leaks can happen often when playing on the highest texture setting}}
;[https://store.steampowered.com/app/362890 Black Mesa: Definitive Edition]
:This is the current version available for purchase on Steam, released in May 2015 as Early Access and completed in 6 March 2020. It contains both the '''Earthbound''' and '''Xen''' levels, as well as Multiplayer mode, [[Black Mesa (Source)/Surface Tension|Surface Tension]] Uncut and Steam Workshop support. This is a standalone product that runs on its own version of the {{src13mp|3.1}} engine branch, using {{tf2|3.1}} as a base{{citation needed}}, dubbed '{{xe|4.1}}'. Officially supported on {{win|4}} and {{linux|4}} + {{steamos|4}}. 
 
==The Black Mesa Team==
Black Mesa has brought together some very talented, professional, and dedicated developers.  The skillset is very noticeable, from level design to modeling to conceptual art to programming. With more than 30 members, the team behind Black Mesa is representative of a new age in third-party development.  For a full-date team roster, personal portfolios, and job assignments, stop by the [https://www.crowbarcollective.com/games/black-mesa official Black Mesa website].
 
==Features==
The game features a branch of Source known as {{xe|3.1}}. It is a custom hybrid of several current branches of Source and includes many features from each. The BM branch authoring tools have been released and are available directly from the game's <code>bin</code> folder.
*Redesign and overhaul all chapters of the original Half-Life, including the [[Xen]] portion.
*Models now take advantage of increased polycount limits and normal mapping technology making deadly opponents and friendly coworkers appear more real.
*An all-new face creation system that allows each character to have a unique, artist-created face.
*A completely original soundtrack and music library bringing Half-Life's themes and feelings to life in the new sounds engine built into the Source Engine.
*[[:Category:AI|AI]] that will hunt you by sight and sound.
*Normal, bump, and specular maps built into textures giving flat surfaces a new, more dynamic look.
*A multiplayer mode allowing for deathmatch and team deathmatch experience with the complete Half-Life 1/Black Mesa arsenal at your disposal.
*Steam Workshop implementation and full support for modders.
*Powerful Dynamic Lighting System.
 
== Chapters ==
Like the original {{hl|4}}, Black Mesa contains the same exact chapters, the difference is that most levels are completely rebuilt, such as majority of On a Rail chapters were cut and all Xen chapters looking different, plays out differently and much longer than the original. Originally, Black Mesa was released in 2012, as a mod without the Xen chapter included, the same still applies to the Steam version released in 2015, lasted until 2019 when a beta version on Steam containing these chapters are now available, and fully released alongside the 1.0 Update in 2020, leaving Early Access. Some part of Surface Tension was also cut until 2016, these part was added back under the name "Surface Tension Uncut".
{{Chapters|game=bms}}
 
==Releases and updates==
{{inline note|name=September 14, 2012|Black Mesa was released as a {{src07|4}} mod, and requires {{srcsdk07|1}} installed in order to play. It can be downloaded from the (formerly) many mirrors available on the official website for free. This version has received no further updates. The original version can be download here: [https://www.moddb.com/mods/black-mesa/downloads/black-mesa-part-1zip Part 1] [https://www.moddb.com/mods/black-mesa/downloads/black-mesa-part-2zip Part 2] [https://megakarlach.github.io/blackmesasourcedm/pages/download_manager.htm More mirrors]}}
{{inline note|name=May 5th 2015|The mod was released as a standalone game on [[Steam]] as an early access game, upgraded to a modified {{src13mp|4}} with {{tf2|4}} code and additions. It does not require installation of any versions of Source SDK Base in order to play the game.}}
{{inline note|name=[https://store.steampowered.com/news/app/362890/view/4041374038285693722 May 15, 2016]|Surface Tension Uncut was released, which expanded the Surface Tension chapters that were previously cut in the original release. One new music track ({{yt|page=videos|FFkVsvW7dRA|Surface Tension Uncut|icon=hide}}) was also added specifically for that chapter.}}
{{inline note|name=[https://store.steampowered.com/news/app/362890/view/4041374038285691138 June 26, 2019]|Most Xen chapters are available in the Beta branch of the game, with some chapters slowly rolling out with an update. Around this time the MSAA [[anti-aliasing]] was removed in favor of FXAA, due to a minor issue{{ref|1}} caused by the new deferred lighting, but it can be re-enabled using the {{code|mat_antialias}} command{{confirm}}.}}
{{inline note|name=March 6, 2020|The Steam version left early access with the 1.0 Update, which comes with all Xen chapters. The game menu and UI now defaults to [[Qt]]-based interface, instead of [[VGUI]].<br>VGUI remains available as of today, which can be reactivated by launching the game with {{code|-oldgameui}}, in-case if the Qt interface isn't working properly or having performance issues/bugs, but please note that some new features are missing with the old VGUI interface.}}
{{inline note|name=November 28, 2020|Version 1.5 was released, making Black Mesa the ''Definitive Edition''.}}
{{inline note|name=April 16, 2024|A new update named ''[https://store.steampowered.com/news/app/362890/view/4174347361777844150 Necro Patch]'' was released, which adds [[Vulkan]] renderer using DXVK, alongside improved controller support, bug fixes and more. This release also drops support for older versions of Windows (7, 8, 8.1).}}
 
==Media==
<gallery class="center" mode=nolines widths=512px heights=256px>
Black Mesa c1a0a 3k DF.png|Black Mesa's lobby shows exactly how much detail the mod team puts into their environments
Black Mesa c1a2a 3k DF.png|Black Mesa introduces all new particle effects to further enhance the visual fidelity of the mod
Black Mesa c1a2b 3k DF.png|The Face Creation System gives the impression of many faces that aren't expensive to render
</gallery>
 
==External links==
* [https://www.crowbarcollective.com/games/black-mesa Official Website]
* {{Steam store|app/362890|Store page}}
* [https://steamcommunity.com/app/362890 Community page]
* [https://steamcommunity.com/app/362890/discussions/ Official Steam Discussion]
* [http://forums.blackmesasource.com/ Official Forum Community (No longer available)] [https://www.leakfree.org/ Archived]
* {{Discord|KpBDTqm|Official Discord}}
* {{Gamebanana|12|Black Mesa on Gamebanana}}
* {{Moddb|black-mesa|Black Mesa on ModDB}}
 
== References ==
<ol>
<li> [https://store.steampowered.com/news/app/362890/view/4041374038285692283 Xen Technical Beta] and [https://steamcommunity.com/sharedfiles/filedetails/?id=1960023856 Screenshot by [TC<nowiki>]</nowiki>Ciaиєz ITA]:<br>
'''Known Issues - Haloing Around Props/Object'''<br>
'''MSAA''' is causing outlines around certain objects. MSSA is a performance killer and we hope to have a better solution for anti-aliasing with the Xen release. To remove the haloing/outline, simply turn off MSAA.
</ol>

Latest revision as of 18:33, 15 July 2024

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