Talk:Source 2 Filmmaker: Difference between revisions
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==Character animationsets in CS2== | ==Character animationsets in CS2== | ||
We could use information on how to | We could use information on how to create animation sets for the character and weapon models without altering the Gameinfo.gi. --[[User:Breakin' Benny|Breakin' Benny]] ([[User talk:Breakin' Benny|talk]]) 17:46, 2 March 2024 (PST) | ||
: Do you have any references for us to use? The CS2 part does need revamping due to a known fix for the eyeballs issue ([https://twitter.com/karl_police/status/1709670793938927916 twitter thread] [https://drive.google.com/drive/folders/1TY-swJtbu9tGD0Wnj437j7Q3UKSZseqH Google Drive With Howto + DMX files]), and any known fixes could/should be documented if possible. thanks! --[[User:Sorsu|Sorsu]] ([[User talk:Sorsu|talk]]) 22:14, 27 April 2024 (PDT) | |||
: No, I don't. Sorry. --[[User:Breakin' Benny|Breakin' Benny]] ([[User talk:Breakin' Benny|talk]]) 15:45, 29 April 2024 (PDT) |
Latest revision as of 19:41, 15 July 2024
Character animationsets in CS2
We could use information on how to create animation sets for the character and weapon models without altering the Gameinfo.gi. --Breakin' Benny (talk) 17:46, 2 March 2024 (PST)
- Do you have any references for us to use? The CS2 part does need revamping due to a known fix for the eyeballs issue (twitter thread Google Drive With Howto + DMX files), and any known fixes could/should be documented if possible. thanks! --Sorsu (talk) 22:14, 27 April 2024 (PDT)
- No, I don't. Sorry. --Breakin' Benny (talk) 15:45, 29 April 2024 (PDT)