Npc human scientist: Difference between revisions
Jump to navigation
Jump to search
Note:In order to change the appearance of the scientist, you will need to enter a specific name, example: Sci01 or Sci07_Lobby.[Why?]
Note:Some keyvalues, spawnflags, effect flags, inputs, or outputs might not affect an NPC, based on the functionality and coding of the NPC.
DavidSon713 (talk | contribs) (Created page with "{{stub}} {{This is a|point|name=npc_human_scientist|game=Black Mesa}} They are the characters seen throughout the entire game, and they are the scientists of Black Mesa....") |
m (Classifying as model entity) |
||
(5 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
{{stub}} | {{stub}} | ||
{{ | {{this is a|model entity|name=npc_human_scientist|game=Black Mesa}} | ||
They | They are the scientists of [[Black Mesa]], seen throughout all of the earthbound levels. They will follow the player when asked to, and sometimes they are used to unlock retinal scanners. | ||
{{note|In order to change the appearance of the scientist, you will need to enter a specific name, example: ''Sci01'' or ''Sci07_Lobby''.{{why}}}} | |||
{{NPCNote}} |
Latest revision as of 05:18, 19 May 2025
npc_human_scientist
is a model entity available in Black Mesa.
They are the scientists of Black Mesa, seen throughout all of the earthbound levels. They will follow the player when asked to, and sometimes they are used to unlock retinal scanners.

