Template:Hl1 kv renderfields: Difference between revisions

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(add internal names, and mention that rendercolor is used for scrolling textures speed)
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| 16 || Hologram (Distort + fade)
| 16 || Hologram (Distort + fade)
|}
|}
{{KV|intn=rendermode|Render Mode|choices|[[Render Modes|Render Mode]] to use.}}
{{KV|intn=rendermode|Render Mode|choices|[[Render modes (GoldSrc)|Render Mode]] to use.}}
:{| class=standard-table
:{| class=standard-table
! Value || Description
! Value || Description
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| 5 || Additive
| 5 || Additive
|}
|}
{{KV|intn=renderamt|FX Amount (1-255)|integer|Controls transparency when using another render mode then normal. 0 is completely invisible, and 255 is opaque.}}
{{KV|intn=renderamt|Render Amount (0-255)|integer|Controls transparency when using another render mode then normal. 0 is completely invisible, and 255 is opaque. If render mode is solid, then all values except 0 are opaque.}}
{{KV|intn=rendercolor|FX Color (R G B)|color255|Color to use by the specified render mode.<br>Also used to control the speed of scrolling textures; see {{ent|func_conveyor (GoldSrc)|alt=func_conveyor}} for more information.}}
{{#if:{{{func_conveyor|}}}
| {{KV|intn=rendercolor|Render Color (R G B)|color255|Overridden at runtime, based upon the {{code|speed}} KV. }}
| {{KV|intn=rendercolor|Render Color (R G B)|color255|Color to use by the specified render mode.{{#if:{{{point|}}}||<br>Also used on brush entities to control the speed of scrolling textures; see {{ent|func_conveyor (GoldSrc)|alt=func_conveyor}} for more information.}} }}
}}
<noinclude>
<noinclude>
[[Category:Keyvalue Templates|renderfields]]
[[Category:Keyvalue Templates|renderfields]]
</noinclude>
</noinclude>

Latest revision as of 10:48, 23 April 2025

Render FX (renderfx) <choices>
Render FX mode to use, for special effects.
Value Description
0 Normal
1 Slow Pulse
2 Fast Pulse
3 Slow Wide Pulse
4 Fast Wide Pulse
5 Slow Fade Away
6 Fast Fade Away
7 Slow Become Solid
8 Fast Become Solid
9 Slow Strobe
10 Fast Strobe
11 Faster Strobe
12 Slow Flicker
13 Fast Flicker
14 Constant Glow
15 Distort
16 Hologram (Distort + fade)
Render Mode (rendermode) <choices>
Render Mode to use.
Value Description
0 Normal
1 Color
2 Texture
3 Glow
4 Solid
5 Additive
Render Amount (0-255) (renderamt) <integer>
Controls transparency when using another render mode then normal. 0 is completely invisible, and 255 is opaque. If render mode is solid, then all values except 0 are opaque.
Render Color (R G B) (rendercolor) <color255>
Color to use by the specified render mode.
Also used on brush entities to control the speed of scrolling textures; see func_conveyor for more information.