Counter-Strike.rad: Difference between revisions
Jump to navigation
Jump to search
Important:Due to changes in modern compilers, brightness values will not be a 1:1 match for the original maps.
Thunder4ik (talk | contribs) m (clean up, added orphan, underlinked tags) |
No edit summary |
||
(One intermediate revision by one other user not shown) | |||
Line 1: | Line 1: | ||
{{toc-right}} | {{toc-right}} | ||
[[RAD file]]s for various vanilla {{cs|4}} maps.<br> | [[RAD file]]s for various vanilla {{cs|4}} maps.<br> | ||
Line 73: | Line 68: | ||
[[Category:Counter-Strike]] | [[Category:Counter-Strike]] | ||
[[Category:Level Design | [[Category:Level Design|CS]] | ||
[[Category:GoldSrc RAD files|CS]] | |||
[[Category:GoldSrc RAD files]] |
Latest revision as of 05:59, 28 July 2025
RAD files for various vanilla Counter-Strike maps.
Some of the maps may have also been compiled using one of the default lights.rad from the Half-Life SDK, see Lights.rad/Half-Life SDK.
