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{{Dead end|date=January 2024}} | {{Dead end|date=January 2024}} | ||
This adds a rule to the transition graph to allow direct movement between all the named nodes. This is useful for transitions between unique named nodes that that may not require any specific intermediate animation. This is how to avoid the transition graph from forcing "walk" to "run" to instead be a "walk" to "stand" to "run" transition. | {{This is a|name=$skiptransition|QC command}} It adds a rule to the transition graph to allow direct movement between all the named nodes. This is useful for transitions between unique named nodes that that may not require any specific intermediate animation. This is how to avoid the transition graph from forcing "walk" to "run" to instead be a "walk" to "stand" to "run" transition. | ||
== Syntax == | == Syntax == | ||
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__NOTOC__ | __NOTOC__ | ||
Latest revision as of 17:54, 3 August 2025

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January 2024


January 2024
$skiptransition
is a QC command available in all Source games. It adds a rule to the transition graph to allow direct movement between all the named nodes. This is useful for transitions between unique named nodes that that may not require any specific intermediate animation. This is how to avoid the transition graph from forcing "walk" to "run" to instead be a "walk" to "stand" to "run" transition.
Syntax
$skiptransition <name1> <name2> [<name3> ...]