Zh/Keyvalue: Difference between revisions
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== Hammer 和键值 == | == Hammer 和键值 == | ||
每种类型的实体都有许多可以从 | 每种类型的实体都有许多可以从{{L|HammerObjectPropertiesDialog|物体属性}}对话框更改的键值。'''key'''在列的左侧被选中,它的'''value'''在右侧被调整。 | ||
== 另请参阅 == | == 另请参阅 == | ||
* | * {{L|KeyValues class}} (编程的) | ||
{{ACategory|Glossary}} | |||
{{ACategory|Level Design}} | |||
{{stub}} | {{stub}} |
Latest revision as of 04:17, 22 August 2024
键值(Keyvalue)是用于修改游戏代码中的变量的指令。
Hammer 和键值
每种类型的实体都有许多可以从物体属性 对话框更改的键值。key在列的左侧被选中,它的value在右侧被调整。
另请参阅
- KeyValues class (编程的)