Point event proxy: Difference between revisions
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{{ | {{CD|CPointEventProxy|file1=1}} | ||
{{This is a|point entity|game=Alien Swarm|name=point_event_proxy}} | |||
An entity that allows firing simple game events from map logic. | |||
An entity that allows | |||
== Keyvalues == | == Keyvalues == | ||
{{KV Targetname}} | {{KV Targetname}} | ||
{{KV|Event Name|intn=EventName|string|Name of the event fired}} | |||
{{KV|Activator as 'userid' field|intn=ActivatorAsUserID|boolean|Use the input activator as the userid field in the event fired}} | |||
== Inputs == | == Inputs == | ||
{{ | {{I|GenerateEvent|Generate the game event.}} | ||
== | == See Also == | ||
{{ | * {{ent|info_game_event_proxy}} |
Latest revision as of 12:09, 11 May 2025
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CPointEventProxy |
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point_event_proxy
is a point entity available in Alien Swarm.
An entity that allows firing simple game events from map logic.
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Event Name (EventName) <string>
- Name of the event fired
- Activator as 'userid' field (ActivatorAsUserID) <boolean>
- Use the input activator as the userid field in the event fired
Inputs
- GenerateEvent
- Generate the game event.