Func passtime goalie zone: Difference between revisions
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m (Updated old entity format to {{this is a}}. This action was perfomed by a bot under supervision.) |
m (Changed parameters of {{this is a}} to comply with the updated version. This action was performed by a bot.) |
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{{this is a| | {{this is a|brush entity|game=Team Fortress 2|name=func_passtime_goalie_zone}} | ||
==Entity description== | ==Entity description== | ||
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{{O Targetname}} | {{O Targetname}} | ||
==See | ==See also== | ||
*[[func_passtime_goal]] - Players or passtime balls that touch this entity will cause a score for whichever team touches it. | *[[func_passtime_goal]] - Players or passtime balls that touch this entity will cause a score for whichever team touches it. |
Latest revision as of 19:19, 17 May 2024
func_passtime_goalie_zone
is a brush entity available in Team Fortress 2.
Entity description
Award bonus points to anyone who intercepts or steals the jack in the zone.
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
Inputs
Outputs
See also
- func_passtime_goal - Players or passtime balls that touch this entity will cause a score for whichever team touches it.