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Window pane: Difference between revisions

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m (Updated old entity format to {{this is a}}. This action was perfomed by a bot.)
m (Classifying as model entity)
 
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{{stub}}
{{Ent not in fgd|nolink=1}}
{{this is a|name=window_pane|e0}} It is a shard that falls out of a [[func_breakable_surf]].
{{CD|CWindowPane|file1=func_breakablesurf.cpp}}
{{this is a|model entity|name=window_pane}} It is a shard that falls out of a [[func_breakable_surf]].


{{code class|CWindowPane|func_breakablesurf.cpp}}
__NOTOC__
[[File:Window_Pane.jpg|thumb|Half-Life 2 window pane example.]]

Latest revision as of 04:37, 19 May 2025

Icon-NotInFGD.png
This entity is not in the FGD by default.
It should not be put directly in a map.
C++ Class hierarchy
CWindowPane
CBaseAnimating
CBaseEntity
C++ func_breakablesurf.cpp

window_pane is a model entity available in all Source Source games. It is a shard that falls out of a func_breakable_surf.


Half-Life 2 window pane example.