User:CodingAintFun/pagetest00: Difference between revisions

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{{CD|CKeepUpright|file1=phys_controller.cpp}}
{{this is a|e0|name=phys_keepupright|engine=2}} It is a controller that tries to keep an entity facing a particular direction.


== Keyvalues ==
{{KV|Target Entity|intn=attach1|target_destination|The entity to align to the desired angles.}}
{{KV|Angular Limit|intn=angularlimit|float|The maximum angular velocity that this controller can compensate for, in degrees per second.}}
{{KV Targetname}}
{{KV Angles}}
== Flags ==
{{fl|1|Start inactive}}
== Inputs ==
{{IO|TurnOn|Enable the controller.}}
{{IO|TurnOff|Disable the controller.}}
[[Category:Constraints|C]]

Latest revision as of 13:15, 26 January 2024