Template:Wad: Difference between revisions

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{{draft}}
{{draft}}
A thingy that will streamline listing shared WADs on [[User:SirYodaJedi/GoldSrc WAD Lists]], to speed up moving out of userspace.  
A thingy that streamlines listing shared WADs on [[GoldSrc WAD Lists]].  
{{todo|Don't show anything in description if {{param|1}} is unknown and {{param|2}} is missing/empty.}}
{{todo|
* Autolink images for WADs that have autofilled descriptions.
* Strings subpage
* Docs
}}
<includeonly><onlyinclude><!--
<includeonly><onlyinclude><!--
WAD path. Includes link to image if provided.
Images are not provided automatically yet, because mediawiki filenames can't contain backslashes.
-->{{#if:{{{img|}}}|<!--
Parsed as `| {{path|{{{1}}}|WAD}} | `
-->{{!}} {{path|[[:file:{{{img}}}|{{{1}}}]]|WAD}} {{!}}{{!}} <!--
-->|<!--


Parsed as `| {{path|{{{1}}}|WAD}} | `
Parsed as `| {{path|{{{1}}}|WAD}} | `
-->{{!}} {{path|{{{1}}}|WAD}} {{!}}{{!}} <!--
-->{{!}} {{path|{{{1}}}|WAD}} {{!}}{{!}} <!--


WAD description.
#endif:{{{img|}}}
-->}}<!--
 
WAD description. Should be easy to move to a strings subpage.
-->{{#switch:{{{1}}}
-->{{#switch:{{{1}}}
|#default={{{2}}} <!-- User-defined -->
|#default={{#if:{{{2|}}}|{{{2}}}|}} <!-- User-defined -->


<!-- HL1 (valve) -->
<!-- HL1 (valve) -->
| VALVE\DECALS  = [[Decals (GoldSrc)|Decals]]; [[infodecal (GoldSrc)|infodecal]] entities ''must'' use this WAD (either by game code or placed by map).
| VALVE\DECALS  = [[Decals (GoldSrc)|Decals]]; [[infodecal (GoldSrc)|infodecal]] entities ''must'' use this WAD (either by game code or placed by map).
| VALVE\HALFLIFE = [[Black Mesa Research Facility]] textures, as well as some [[tool textures (GoldSrc)|tool textures]].
| VALVE\HALFLIFE = [[Black Mesa Research Facility]] textures, as well as some [[tool textures (GoldSrc)|tool textures]].
| VALVE\LIQUIDS  = Water and toxic waste ("slime") textures. Mostly `!` textures, with a few scrolling textures.
| VALVE\LIQUIDS  = Water and toxic waste ("slime") textures. Mostly {{code|!}} textures, with a few scrolling textures.
| VALVE\XENO    = [[Xen]] textures, as well as some [[tool textures (GoldSrc)|tool textures]].
| VALVE\XENO    = [[Xen]] textures, as well as some [[tool textures (GoldSrc)|tool textures]].


<!-- CS 1.6 (cstrike) -->
<!-- CS 1.6 (cstrike) -->
| CSTRIKE\AJAWAD =  
| CSTRIKE\AJAWAD       = Neon "Beok's" sign. Used in cs_militia
| CSTRIKE\CHATEAU =  
| CSTRIKE\CHATEAU     = Used in de_chateau, cs_havana, de_airstrip, de_aztec, de_inferno
| CSTRIKE\CS_747 =  
| CSTRIKE\CS_747       = Used in cs_747
| CSTRIKE\CS_ASSAULT =  
| CSTRIKE\CS_ASSAULT   = Used in cs_assault
| CSTRIKE\CS_BDOG =  
| CSTRIKE\CS_BDOG     = Used in cs_backalley, cs_estate, cs_office, de_airstrip, de_train
| CSTRIKE\CS_CBBLE =  
| CSTRIKE\CS_CBBLE     = Used in de_cbble
| CSTRIKE\CS_DUST =  
| CSTRIKE\CS_DUST     = Used in de_dust, de_dust2
| CSTRIKE\CS_HAVANA =  
| CSTRIKE\CS_HAVANA   = Used in cs_havana, de_airstrip, de_inferno
| CSTRIKE\CS_OFFICE =  
| CSTRIKE\CS_OFFICE   = Used in cs_office, de_aztec, de_airstrip
| CSTRIKE\CSTRAINING =  
| CSTRIKE\CSTRAINING   = Textures from the training campaign, which was added in CS 1.0 and removed in CS 1.6
| CSTRIKE\CSTRIKE =  
| CSTRIKE\CSTRIKE     =  
| CSTRIKE\DE_AIRSTRIP =  
| CSTRIKE\DE_AIRSTRIP = Used in de_airstrip
| CSTRIKE\DE_AZTEC =  
| CSTRIKE\DE_AZTEC     = Used in de_aztec
| CSTRIKE\DE_PIRANESI =  
| CSTRIKE\DE_PIRANESI = Used in de_piranesi, de_aztec, de_inferno
| CSTRIKE\DE_STORM =  
| CSTRIKE\DE_STORM     = Used in de_storm
| CSTRIKE\DE_VERTIGO =  
| CSTRIKE\DE_VERTIGO   = Used in de_vertigo
| CSTRIKE\DECALS = All base HL1 decals, plus decals for bomb targets, bombsites A+B, and hostage rescue zones.
| CSTRIKE\DECALS       = All [[#Half-Life|base HL1]] decals, plus decals for bomb targets, bombsites A+B, and hostage rescue zones.<br>[[infodecal (GoldSrc)|infodecal]] entities ''must'' use this WAD (either by game code or placed by map).
| CSTRIKE\ITSITALY =  
| CSTRIKE\ITSITALY     = It's Italy. Textures from cs_italy, that is.
| CSTRIKE\N0TH1NG =  
| CSTRIKE\N0TH1NG     = Docks textures. Some by the late Justin DeJong, better known as N0TH1NG, as well as the blue versions of the Black Mesa crates from {{tfc}} and {{uplink}}
| CSTRIKE\PRODIGY =  
| CSTRIKE\PRODIGY     = Used in de_prodigy
| CSTRIKE\TORNTEXTURES =  
| CSTRIKE\TORNTEXTURES = Used in de_torn
| CSTRIKE\TSWAD =  
| CSTRIKE\TSWAD       = Used in as_oilrig


<!-- Deathmatch Classic (dmc) -->
<!-- Deathmatch Classic (dmc) -->

Latest revision as of 11:38, 14 September 2024

Icon-under construction-blue.png
This is a draft template page. It is a work in progress open to editing by anyone.
Remember to check for any notes left by the tagger at this article's talk page.

A thingy that streamlines listing shared WADs on GoldSrc WAD Lists.

Todo: 
  • Autolink images for WADs that have autofilled descriptions.
  • Strings subpage
  • Docs