Id Tech 2: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
mNo edit summary
m (Reverted edits by OdstGamingEternalyt (talk) to last revision by SirYodaJedi)
Tag: Rollback
 
(22 intermediate revisions by 7 users not shown)
Line 1: Line 1:
{{Langsp|title=id Tech 2}}
{{LanguageBar|title = id Tech 2}}
{{disambig}}
{{hierarchy|allengines}}
{{Infobox engine
|title = id Tech 2
|image = <!--Quake_-_Background.png--><!--hidden for now because it makes the infobox take up too much space compared to the rest of the page's contents-->
|developer = id Software
|releasedates = 21 December 1999 (Source code release)
|mode = Single Player, Multiplayer (LAN), Multiplayer (Internet)
|codelang = [[WP:C_(programming_language)|C]], [[WP:Assembly language|Assembly]] (for software rendering & optimization)
|platform = [[WP:MS-DOS|MS-DOS]], [[WP:AmigaOS|AmigaOS]], {{Win|1}}, {{mac|1}}, {{Linux|1}}, {{x360|1}}, {{xone|1}}, {{XboxXS|1}}, {{ps4|1}}, {{ps5|1}}
|links = {{Github|id-Software/Quake|Quake source code}}<br>{{Github|id-Software/Quake-2|Quake 2 source code}}
|license = [[WP:GNU General Public License|GNU GPL-2.0-or-later]]
|nextengine = {{Gldsrc|2}}<br>{{idtech3|2}}
}}
{{todo|Mention {{fte|4}}, a notable fork of the Quake I engine in relation to Valve's engines. See [[Quake#Source ports]] for more info.}}
{{Non-valve engine|engine}}
{{Non-valve engine|engine}}
{{todo|Mention {{fte|4}}, a notable fork of the Quake I engine. See [[Quake#Source ports]] for more info.}}
 
{{idtech2|4}} is an engine created by {{wiki|id Software}} for {{quake|4.1}}, and later modified for {{quake2|4.1}}. It was used as the foundation for {{goldsrc|4.1}} and [[Source|all]] [[Source 2|subsequent]] {{valve|4.1}} engines.
{{idtech2|4}}, also known as the '''Quake engine''', is an engine created by {{wiki|id Software}} for {{quake|2}}, and later modified with new features & improvements for {{quake2|2}}. It was used as the foundation for {{gldsrc|2}} and [[Source|all]] [[Source 2|subsequent]] {{valve|2}} engines.


id Tech 2 consists of the following two "branches":
id Tech 2 consists of the following two "branches":
* The {{quakeengine|4}}, developed for {{quake|3.1}} and used by [[:Category:Quake Engine engine branch games|several other games]]
* The {{quakeengine|4}}, developed for {{quake|3.1}} and used by [[:Category:Quake Engine engine branch games|several other games]]
* The {{quake2engine|4}}, developed for {{quake2|3.1}} and used by [[:Category:Quake II Engine engine branch games|several other games]]
* The {{quake2engine|4}} (colloquially id Tech 2.5), developed for {{quake2|3.1}} and used by [[:Category:Quake II Engine engine branch games|several other games]]
 
Both version of id Tech 2 engines were later made open-source under the GNU GPL 2.0 (or later) license.


== See also ==
== See also ==
* {{idtech3|4}}, the successor to id Tech 2 developed for {{quake3|4.1}}.
* {{idtech3|4}}, the successor to id Tech 2 developed for {{quake3|3.1}}.
* {{idtech4|4}}, developed for {{doom3|4.1}}
* {{idtech4|4}}, developed for {{doom3|3.1}}
 
[[Category:Id Tech]]
[[Category:Game engines]]

Latest revision as of 08:47, 25 June 2025

English (en)Українська (uk)中文 (zh)Translate (Translate)
id Tech 2 id Tech 2GoldSrc GoldSrcSource SourceSource 2 Source 2
id Tech 3 id Tech 3id Tech 4 id Tech 4Wikipedia icon id Tech 5Wikipedia icon id Tech 6Wikipedia icon id Tech 7Wikipedia icon id Tech 8
id Tech 2
Developer(s)
id Software
Release date(s)
21 December 1999 (Source code release)
Written in
C, Assembly (for software rendering & optimization)
Successor
Todo: Mention FTE FTE, a notable fork of the Quake I engine in relation to Valve's engines. See Quake#Source ports for more info.
Info icon
This page documents information about an engine not developed by Valve. This information is documented here because it has technical and/or historical relevance to Valve's engines.

id Tech 2 id Tech 2, also known as the Quake engine, is an engine created by Wikipedia icon id Software for Quake Quake, and later modified with new features & improvements for Quake II Quake II. It was used as the foundation for GoldSrc GoldSrc and all subsequent Valve Valve engines.

id Tech 2 consists of the following two "branches":

Both version of id Tech 2 engines were later made open-source under the GNU GPL 2.0 (or later) license.

See also