Talk:Left 4 Dead 2/Scripting/Script Functions: Difference between revisions
(→Mess) |
(→Confusing EMS appendices.: new section) |
||
(15 intermediate revisions by 5 users not shown) | |||
Line 1: | Line 1: | ||
{{Discussion page}} | {{Discussion page}} | ||
==Mess== | == Mess == | ||
I don't understand what are you doing [[User:THE OWL]]. Why is the original page with full edit history moved to [[Left 4 Dead 2/Script Functions/en]]?? --[[User:Nescius|Nescius]] ([[User talk:Nescius|talk]]) 0:16, 18 Feb 2023 | |||
:[[User:THE OWL]] and I are working on a template {{Code|style=2|{{tl|MultiPage}}}} that will get rid of manual work with suffixes in links on the site. I more or less described what and how it works according to the new scheme [[Template talk:MultiPage#uselang_vs_subpage|here]]. --[[User:Max34|Max34]] ([[User talk:Max34|talk]]) 0:40, 18 Feb 2023 | |||
::So I assume that when it’s finished the edit history will stay the original one? --[[User:Nescius|Nescius]] ([[User talk:Nescius|talk]]) 12:15, 23 Feb 2023 | |||
:::Don't worry, the history of changes is saved one way or another. We don't create new pages. | |||
:::If the page was moved to '''Left 4 Dead 2/Script Functions/en''', then all the old changes are now located there. --[[User:THE OWL|THE OWL]] ([[User talk:THE OWL|talk]]) 17:06, 23 Feb 2023 | |||
If the page was moved to '''Left 4 Dead 2/Script Functions/en''', then all the old changes are now located there. | |||
== q == | |||
Can we include this in one of the sections? https://developer.valvesoftware.com/wiki/L4D2_Vscript_Helpers --[[User:Eyal282|Eyal282]] ([[User talk:Eyal282|talk]]) 17:43, 05 Sep 2023 | |||
== Confusing EMS appendices. == | |||
A lot of the script functions says to see L4D2 EMS articles, leading to a lot of confusion. | |||
For example <code>SpawnEntityFromTable</code> says to see [[L4D2_EMS/Appendix:_Spawning]]. But the article itself does not mention <code>SpawnEntityFromTable</code> and is in generally really confusing (using odd names for sections, a lot of @TODO etc.) | |||
I would try and edit it, but I'm not well acquainted with the L4D2 mutation system etc. Although I might change it to at least say something like "for X in mutations, see Y" --[[User:AvastAntiPony9445|AvastAntiPony9445]] ([[User talk:AvastAntiPony9445|talk]]) 07:34, 14 December 2024 (PST) |
Latest revision as of 08:34, 14 December 2024

Comments on talk pages should be signed with "~~~~", which will be converted into your signature and a timestamp.
Mess
I don't understand what are you doing User:THE OWL. Why is the original page with full edit history moved to Left 4 Dead 2/Script Functions/en?? --Nescius (talk) 0:16, 18 Feb 2023
- User:THE OWL and I are working on a template
{{MultiPage}}
that will get rid of manual work with suffixes in links on the site. I more or less described what and how it works according to the new scheme here. --Max34 (talk) 0:40, 18 Feb 2023
q
Can we include this in one of the sections? https://developer.valvesoftware.com/wiki/L4D2_Vscript_Helpers --Eyal282 (talk) 17:43, 05 Sep 2023
Confusing EMS appendices.
A lot of the script functions says to see L4D2 EMS articles, leading to a lot of confusion.
For example SpawnEntityFromTable
says to see L4D2_EMS/Appendix:_Spawning. But the article itself does not mention SpawnEntityFromTable
and is in generally really confusing (using odd names for sections, a lot of @TODO etc.)
I would try and edit it, but I'm not well acquainted with the L4D2 mutation system etc. Although I might change it to at least say something like "for X in mutations, see Y" --AvastAntiPony9445 (talk) 07:34, 14 December 2024 (PST)