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{{Note|This is a archive of Main Page from 05:37, June 28, 2005. | {{Note|This is a archive of very first Main Page revision from 05:37, June 28, 2005. Most stuff is unchanged, but some stuff are fixed due to recent High-DPI images update, aswell as website update back in 2010-2011, which changed BG to black, breaking gif images.<br> The purposes of this page simply are for nostalgia only.}} | ||
Welcome to the Valve Developer Community. Whether you're building a "Triple-A" commercial project or a ''MOD'' for [ | Welcome to the Valve Developer Community. Whether you're building a "Triple-A" commercial project or a ''MOD'' for [https://www.half-life.com/en/halflife2 Half-Life® 2], you'll want to sign up as a Valve developer today. Once registered, you'll have unlimited access to the WIKI and discussion areas of this site, inclusion in the developer mailing list, online file hosting space for your project, and more. | ||
[[Image:Doublearrow. | [[Image:Doublearrow.png|17px|link=]] [[Special:Userlogin|'''sign up to become part of the community -- it's free!''']] | ||
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=Valve Technology= | =Valve Technology= | ||
{{ | {{ValveTechnology}} | ||
=Source and the Source SDK= | =Source and the Source SDK= | ||
< | <h2 style="background:red; border-bottom:none; border-radius:.50em; padding:.5em; padding-block:.2em; margin:.1em; font-size:14px; height:fit-content">[[Image:DoublearrowRed.gif|left]] [[SDK Docs|<span style="color:white" title="{{:Main Page/strings|SDK Docs}}"><u>'''Enter the Source Engine Documentation WIKI'''</u></span>]] </h2> | ||
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Our knowledgebase of technical information about using the engine and all of the related tools is now posted on an community-driven web site called a WIKI. Sign up as a developer to contribute or to ask a question. | Our knowledgebase of technical information about using the engine and all of the related tools is now posted on an community-driven web site called a WIKI. Sign up as a developer to contribute or to ask a question. | ||
=For MOD Teams= | =For MOD Teams= | ||
[[Image:Doublearrow. | [[Image:Doublearrow.png|17px|link=]] [[Building_MODs_with_Valve_Technology|'''Why choose the Source Engine for your MOD?''']]<br> | ||
[[Image:Doublearrow. | [[Image:Doublearrow.png|17px|link=]] [[Making_a_MOD|Read "Making a MOD" - building a team through the shipping process.]]<br> | ||
[[Image:Doublearrow. | [[Image:Doublearrow.png|17px|link=]] [[Source_SDK_FAQ|Already using the SDK? Check the FAQ for some helpful answers.]]<br> | ||
[[Image:Doublearrow. | [[Image:Doublearrow.png|17px|link=]] [[My_First_Entity|New to Source coding? Get started with "My First Entity".]]<br> | ||
[[Image:Doublearrow. | [[Image:Doublearrow.png|17px|link=]] [[Special:Categories|Read (or add!) a tutorial on Source development, or any part of the content creation process.]]<br> | ||
Latest revision as of 11:19, 16 June 2024

The purposes of this page simply are for nostalgia only.
Welcome to the Valve Developer Community. Whether you're building a "Triple-A" commercial project or a MOD for Half-Life® 2, you'll want to sign up as a Valve developer today. Once registered, you'll have unlimited access to the WIKI and discussion areas of this site, inclusion in the developer mailing list, online file hosting space for your project, and more.
sign up to become part of the community -- it's free!
Valve Technology
Source and the Source SDKEnter the Source Engine Documentation WIKIOur knowledgebase of technical information about using the engine and all of the related tools is now posted on an community-driven web site called a WIKI. Sign up as a developer to contribute or to ask a question. For MOD Teams
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Latest NewsSource Control (Perforce) Explained Players Online Reach Record Numbers MOD Expo
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