Dod trigger sandbag (GoldSrc): Difference between revisions
Jump to navigation
Jump to search
No edit summary |
m (Changed parameters of {{this is a}} to comply with the updated version. This action was performed by a bot.) |
||
(One intermediate revision by one other user not shown) | |||
Line 1: | Line 1: | ||
{{entity | {{this is a|brush entity|<!--sprite=1-->|name=dod_trigger_sandbag|engine=GoldSrc|game=Day of Defeat}} Used to mark an area where a player can stand and deploy their machine gun, read [[Creating a machine gun nest in Day of Defeat|this article]] how to use this entity. | ||
==Key Values== | ==Key Values== |
Latest revision as of 20:30, 17 May 2024
dod_trigger_sandbag
is a brush entity available in Day of Defeat. Used to mark an area where a player can stand and deploy their machine gun, read this article how to use this entity.
Key Values
- Name (targetname) <string>
- The targetname that other entities refer to this entity by.
- Master (master) <targetname>
- Name of a master entity. If the master hasn't been activated, this entity will not activate.
- Target (target) <targetname>
- Target Path.
- Moves with (movewith) <targetname>
- Name of the source entity with which the entity is to move along.
- Degrees in either direction (sandbag_range) <integer>
- Degree of the maximal movement of the machine gun.