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Dod trigger sandbag (GoldSrc): Difference between revisions

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(Created page with "{{entity|dod_trigger_Sandbag|<!--sprite=1-->|type=brush|engine=gldsrc|game=Day of Defeat}} Used to mark an area where a player can stand and deploy their machine gun, read C...")
 
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{{entity|dod_trigger_Sandbag|<!--sprite=1-->|type=brush|engine=gldsrc|game=Day of Defeat}} Used to mark an area where a player can stand and deploy their machine gun, read [[Creating a machine gun nest in Day of Defeat|this article]] how to use this entity.
{{this is a|brush entity|<!--sprite=1-->|name=dod_trigger_sandbag|engine=GoldSrc|game=Day of Defeat}} Used to mark an area where a player can stand and deploy their machine gun, read [[Creating a machine gun nest in Day of Defeat|this article]] how to use this entity.


==Key Values==
==Key Values==
{{Hl1_kv_targetname}}
{{Hl1_kv_targetname}}
{{KV|Master|intn=master|string|Name of a multisource entity.}}
{{Hl1_kv_master}}
{{KV|Target|intn=target|target_destination|Target Path.}}
{{KV|Target|intn=target|target_destination|Target Path.}}
{{KV|Moves with|intn=movewith|target_destination|Name of the source entity with which the entity is to move along.}}
{{KV|Moves with|intn=movewith|target_destination|Name of the source entity with which the entity is to move along.}}

Latest revision as of 20:30, 17 May 2024

dod_trigger_sandbag is a brush entity available in Day of Defeat Day of Defeat. Used to mark an area where a player can stand and deploy their machine gun, read this article how to use this entity.

Key Values

Name (targetname) <string>
The targetname that other entities refer to this entity by.
Master (master) <targetname>
Name of a master entity. If the master hasn't been activated, this entity will not activate.
Target (target) <targetname>
Target Path.
Moves with (movewith) <targetname>
Name of the source entity with which the entity is to move along.
Degrees in either direction (sandbag_range) <integer>
Degree of the maximal movement of the machine gun.