Dod trigger sandbag (GoldSrc): Difference between revisions
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{{entity | {{this is a|brush entity|<!--sprite=1-->|name=dod_trigger_sandbag|engine=GoldSrc|game=Day of Defeat}} Used to mark an area where a player can stand and deploy their machine gun, read [[Creating a machine gun nest in Day of Defeat|this article]] how to use this entity. | ||
==Key Values== | ==Key Values== | ||
{{Hl1_kv_targetname}} | {{Hl1_kv_targetname}} | ||
{{ | {{Hl1_kv_master}} | ||
{{KV|Target|intn=target|target_destination|Target Path.}} | {{KV|Target|intn=target|target_destination|Target Path.}} | ||
{{KV|Moves with|intn=movewith|target_destination|Name of the source entity with which the entity is to move along.}} | {{KV|Moves with|intn=movewith|target_destination|Name of the source entity with which the entity is to move along.}} |
Latest revision as of 20:30, 17 May 2024
dod_trigger_sandbag
is a brush entity available in Day of Defeat. Used to mark an area where a player can stand and deploy their machine gun, read this article how to use this entity.
Key Values
- Name (targetname) <string>
- The targetname that other entities refer to this entity by.
- Master (master) <targetname>
- Name of a master entity. If the master hasn't been activated, this entity will not activate.
- Target (target) <targetname>
- Target Path.
- Moves with (movewith) <targetname>
- Name of the source entity with which the entity is to move along.
- Degrees in either direction (sandbag_range) <integer>
- Degree of the maximal movement of the machine gun.